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sigonasr2
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AdventuresInLestoria
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5 Commits
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sigonasr2, Sig, Sigo
1ab521ecc0
Slight randomization in sound effect pitches for noise variety.
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-17 16:18:09 +00:00
sigonasr2
8a1d8868c9
All sound effects now accept positions as well for surround sound effects during combat.
2024-01-09 05:44:37 -06:00
sigonasr2
6539bbdb50
Sound Effects.
2024-01-08 04:13:27 -06:00
sigonasr2
725a858fab
Implemented environmental audio loading in maps. Added stb_vorbis header/cpp file for ogg format support. Converted track parts and sound effect to be ogg instead.
2024-01-08 02:05:09 -06:00
sigonasr2
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00