Commit Graph

706 Commits (e15f0332a7c92704adcf9a25b4ca377743ad48d8)
 

Author SHA1 Message Date
sigonasr2 958a1866c7 Keyboard menu button storage can now be differentiated from internal button storage. 1 year ago
sigonasr2 daf94db505 Added functional scrollbar. 1 year ago
sigonasr2 ff3f4ba1c0 Setup framework for scrollbar and buttons in ScrollableWindowComponent. Fixed a bug where disabled buttons would not increment selection check loop. CreateMenu function instead of creating pointer and returning, so windows can add stuff to menus easily. 1 year ago
sigonasr2 b08002e61b full knight image revision 1 year ago
sigonasr2 fe076322e0 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 1 year ago
sigonasr2 a2bf705480 Knight full image drafts 1 year ago
Quapsel 6420053d4e Progress on worldmap 1 year ago
sigonasr2 be0225aa97 Change scrollable window component's offset to be an attribute instead. 1 year ago
sigonasr2 472e8eceda Rendering of decal portions now controllable via point check overrides. 1 year ago
sigonasr2 18db45e6c3 Implement parent component hover state handling. 1 year ago
sigonasr2 1c4ec84d75 Implement dummy items and scrollablewindowcomponent setup 1 year ago
sigonasr2 e3d0283fcb Prepare framework with Draw and DrawDecal split. 1 year ago
sigonasr2 dd2ff24d85 Converted menu storage to pointers. 1 year ago
sigonasr2 461265a8a4 Added label, text, and quantity descriptions for all items on the inventory menu. 1 year ago
sigonasr2 803a0189d8 Inventory Drag and Drop Management implemented. 1 year ago
sigonasr2 5903692dbb Fix null checks. Inventory display window setup. Ready for draggable interface. 1 year ago
sigonasr2 99c24b9c37 Setup internal menu components so they know what button was clicked on a menu function. Compacted the on click menu function for menu buttons. 1 year ago
sigonasr2 819f5845b1 Swap item slot function implemented. 1 year ago
sigonasr2 82848df963 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 1 year ago
sigonasr2 fe6737117d Inventory Add,Remove,Use Management functions implemented. 1 year ago
Quapsel 1281704898 worldmap progress 1 year ago
sigonasr2 48a8165086 Added MP restore and consume functions. Converted old direct variable accesses to use these as well. Item restore script completed. 1 year ago
sigonasr2 ba6505b266 Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding. 1 year ago
sigonasr2 877c44c372 Setup Items, item categories, and item scripts, and all associated configuration files for them. 1 year ago
sigonasr2 c1d64e7bd1 Window centering and positioning added. 1 year ago
sigonasr2 ce1a2adf81 Should not require pointers for its own self in Crawler class' update loop. 1 year ago
sigonasr2 773f72a45c Main Menu and Game Play state switching. 1 year ago
sigonasr2 43661ee07f Game State System Setup 1 year ago
sigonasr2 d3f26d4bb0 Render all background windows, foreground window is the only one with direct focus. Background windows are darkened. 1 year ago
sigonasr2 d70297578c Added map enum types and setup stage plate object and connectors. 1 year ago
sigonasr2 203290c94a Added static tileset world optimization and generation features. 1 year ago
sigonasr2 ee5f6f9598 Added detection of tile sizes and world sizes so different sizes of maps can be rendered. 1 year ago
sigonasr2 2f302f7370 Convert all world size positions to use the map's direct map width and height values instead. Fix a bug where using teleport outside the map crashed the game. 1 year ago
sigonasr2 9246852c25 Theme keys are now sorted when loading so they appear in the right order down the line. 1 year ago
sigonasr2 2224065304 Fix relative file location for stage plate image. Infinite toggle turned off for World Map. 1 year ago
sigonasr2 40a222fc8f MonsterData safemap was not locked. 1 year ago
sigonasr2, Sig, Sigo b1d3b36dd5 Fix the random pixel gaps that were a bit atrocious especially for web 1 year ago
Quapsel 4556fc903c Stage Plate Tileset updated 1 year ago
sigonasr2 10cfb009f7 Added scaling/tiling capabilities for themes. Safe maps have unordered version. 1 year ago
sigonasr2 999855c6e8 Proper theming controls added, attributes are now an inheritable interface for anything. 1 year ago
sigonasr2, Sig, Sigo bff7eabef5 Debug map toggle configuration paramater added. Added in tiled and scaled versions of interface 9-patch patterning. 1 year ago
sigonasr2, Sig, Sigo 17838ffb8b 9-patch interface code added 1 year ago
sigonasr2 3723835cc7 Switched menu button system to component inheritance system. 1 year ago
sigonasr2 2914aa1972 When a column matches up in a previous row, we should jump up to that menu item instead. 1 year ago
sigonasr2 60e46a83f2 Improve keyboard/controller-based menu navigation by separating each row into its own structure. 1 year ago
sigonasr2 03f2738ead Windowing System button controls, stack system, and custom functions implemented. 1 year ago
sigonasr2, Sig, Sigo 3cbb0d1e17 Implement framework for menu system 1 year ago
Quapsel e846c61c53 terrain finished for 1_2 1 year ago
sigonasr2 099e464e2f Build 1576. Timer fixed. 1 year ago
sigonasr2 f0169b06ab Display DPS tracker + encounter timer 1 year ago