Commit Graph

11 Commits (ded7e53fd75eff562ae6a2ff91ba0e4d460b5753)

Author SHA1 Message Date
sigonasr2 ded7e53fd7 Slash animation plays when ghost saber hits player. Release Build 12036. 1 week ago
sigonasr2 d24c016d3e Pirate Captain Ghost moves towards player. Release Build 12032. 1 week ago
sigonasr2 071e98aecd Added ghost saber expanding behavior. Fix Prediction bombardment pattern to properly use player's previous position. Release Build 12029. 1 week ago
sigonasr2 51a3feb5b6 Add Ghost Saber attack. Release Build 12016. 2 weeks ago
sigonasr2 24d36da0ab Add afterimage rendering for monsters. Release Build 12003. 3 weeks ago
sigonasr2 4e099b71f9 Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001. 3 weeks ago
sigonasr2 6c5648bac9 Add previous player position variable and getter for the player. Add in other cannon pattern types to rotation. 4 weeks ago
sigonasr2 27bfd8e1d4 Add shrapnel shot attack. Fix random dispersion of cannon shots (incorrect math that overcorrected for random angle + random distance vector). Release Build 11980. 4 weeks ago
sigonasr2 dc9717c07f Tweak and fix Falling Bullet behavior to use proper coloring. Release Build 11958. 1 month ago
sigonasr2 e2b6e9318a Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946. 1 month ago
sigonasr2 9732c57983 Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936. 1 month ago