22 Commits

Author SHA1 Message Date
a90c7d3c5d Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130. 2024-08-29 18:17:18 -05:00
1747b1e5ef Adjusted audio events for earlier camp unlocks. Removed bass line for earlier versions of the camp song, reintroduce after chapter 2 is completed. Added placeholder Artificer sprite. Added Artificer dialog. Updated world map with a chapter 2 base location for convenience. Connect new connection points between map locations correctly. Adjust connection point unlock conditions and layer unlock conditions to their new chapter 2 levels. Release Build 10399. 2024-07-28 22:34:26 -05:00
21579b7bdf Add cat transform sprite. Added Witch Transform ability parameters. Implemented Transform ability. Fix Trapper Mark unit test since lock on target delays were added. Release Build 10354. 2024-07-27 09:10:40 -05:00
f5ecc20339 Prepare Witch class animations and spritesheet. 2024-07-24 14:08:39 -05:00
2907fc9865 Add Trapper class new animation sheet. Change XP data size from holding 32 bit integers to 64 bit integers due to higher level EXP numbers overflowing the XP counter. Release Build 10172. 2024-07-19 16:34:30 -05:00
c62f24cdcd Add in Deadly Dash state. Change zoom out effect to zoom in when loading into a map. Dramatically decrease effect, too much motion sickness. Add deadly dash animation state. Release Build 10109. 2024-07-17 18:25:12 -05:00
10f5521ec2 Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 2024-07-16 03:58:33 -05:00
7aa455a890 Add in breadcrumb re-exploration for minimaps. Release Build 8921. 2024-04-14 14:48:37 -05:00
0b25bf1d1b Implemented minimap HUD overlay and included miniature player marker. Rearranged initialization of player animations in loading process. Release Build 8851. 2024-04-11 19:42:57 -05:00
a37a7d41ce Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825. 2024-04-11 15:09:50 -05:00
b8790c16b6 Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577. 2024-03-29 19:38:53 -05:00
6ee3518c58 All Warrior abilities now cancel casts. Added in a small velocity threshold where the player can regain control via movement after getting bumped around. Release Version 8193. 2024-03-20 01:11:07 -05:00
d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 2024-03-15 02:33:20 -05:00
5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 2024-01-27 10:34:56 -06:00
15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 2024-01-27 06:43:09 -06:00
8a1689cb07 Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed. 2024-01-22 02:40:26 -06:00
6907b35e16 Imported new EXP formula. 2024-01-22 01:57:45 -06:00
64422e4a24 Auto-aim implemented for controller/keyboard gameplay. 2024-01-21 21:33:21 -06:00
6b2f4f7bf9 Added aiming system for controllers, integrated aiming and hot swapping between keyboard/gamepad controls. Switched all mouse aiming functions for classes to modular aiming function. Disable vibration when not using the controller. 2024-01-15 06:07:18 -06:00
1fd37bbd51 Added controller vibration for world shake events/player hurt events. 2024-01-15 03:22:34 -06:00
c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 2024-01-08 07:42:44 -06:00
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00