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sigonasr2
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AdventuresInLestoria
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5 Commits
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sigonasr2
5c83a41a86
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
Nic0Nic0Nii
7b0c83824d
Implement min/max quantity rolling for stage loot configuration
...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-24 19:15:34 +00:00
sigonasr2
c021c531f7
Added stage loot to levels configuration, and implemented stage loot upon level completion.
2024-01-22 03:07:49 -06:00
sigonasr2
0e4dbfd9f7
Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event.
2024-01-21 23:49:40 -06:00
sigonasr2
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00