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sigonasr2
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AdventuresInLestoria
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1 Commits (d9f84336f2dcdbb2d65a8d7e945c135d0b4816fb)
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sigonasr2
33d81125df
Change the radius of ranger's auto attack to use pixel units instead of tile units. Remove hardcoded player acceleration on shooting a player arrow. Refactor monster animation system to incorporate custom animations as part of the main set of animations and handle future 4-way directional animations easily. Release Build 9115.
7 months ago