Commit Graph

11 Commits (cbdd3170683bef1172ec23a52bf08e1da1d58981)

Author SHA1 Message Date
sigonasr2 fccf24c0c9 Fixed bug regarding having multiple sellable equips in your inventory and being able to sell multiple extra copies of them. Also fixed inventory not updating upon selling an item. 12 months ago
sigonasr2 c528d89b85 Make gear appear unstackable in inventories while other items remain stackable. Each individual piece of gear can now have its own stats. 12 months ago
sigonasr2 4e3c9877e7 Implemented split between consumable crafting initialization and equipment enhancement initialization. 12 months ago
sigonasr2 6412f34dce Implemented Merchant Selling Screen 12 months ago
sigonasr2 25dd39b60a Setup Sell Layout for merchant screen. 12 months ago
sigonasr2 2a72238e40 Implemented all item stats. 12 months ago
sigonasr2 52d36eab3b Properly reset the player's health and mana between stages. 12 months ago
sigonasr2 668a5ca1b1 Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal. 12 months ago
sigonasr2 51cbf81204 Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range. 12 months ago
sigonasr2 7852aa7209 Foreground and upper foreground tile fade group algorithm now properly splits up tiles based on relative matching tiles so individual objects by themselves fade out instead of entire groups. 12 months ago
sigonasr2 e89d18d84f Added TODO file 12 months ago