Commit Graph

11 Commits (cbdd3170683bef1172ec23a52bf08e1da1d58981)

Author SHA1 Message Date
sigonasr2 668a5ca1b1 Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal. 12 months ago
sigonasr2 51cbf81204 Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range. 12 months ago
sigonasr2 852bbbc5a0 Added the ability for items to be activated upon cast instead of on completion of cast. These item effects also get interrupted by any movement. 12 months ago
sigonasr2 fd96b23110 Added duration-based restoration buffs for the Restore Item Script. 12 months ago
sigonasr2 2b3c1ea1b4 Added Merchant config files and parsing of config files to merchant structure. 1 year ago
sigonasr2 2af830d400 FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support. 1 year ago
sigonasr2 3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 1 year ago
sigonasr2 2bf45dacef It's 2023 btw 1 year ago
sigonasr2 dd531d1fd7 Apply OLC-3 License to all source files. 1 year ago
sigonasr2 e96514e0d4 Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935. 1 year ago
sigonasr2 6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 2 years ago