Commit Graph

13 Commits (c5769ad0a8125343c2a6db20161422f514b17b11)

Author SHA1 Message Date
sigonasr2 d10127b721 Updated all maps to utilize monster template system. 8 months ago
Quapsel 00fc1b4a92 added Walls at beginning and end of every Map. 8 months ago
sigonasr2 9a3cbc40f9 Prep Time Trial system structure. Release Build 8492. 8 months ago
Quapsel b6e6cb58b1 grass transition for 1_6 - 1_8 & 1_B1 9 months ago
Quapsel 4e175948ab 1_7 & 1_8 Border added. 11 months ago
Quapsel dfb210f7d3 1_5 & 1_6 Border added 11 months ago
sigonasr2 d6a44c149d Wolves changed to Windhounds. 11 months ago
Quapsel 849244d407 Monster Spawns 1_6, 1_7 & 1_8 11 months ago
sigonasr2 ece13c0b28 Added backdrop property and backdrop loading to maps. Release build 5549. 11 months ago
sigonasr2 57f482016f Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep. 11 months ago
sigonasr2 c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
Quapsel 41d0a8e602 spawn zones added for 1_3 - 1_8 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Quapsel d16508dd65 1_7 added 11 months ago
Quapsel 8e7d4ad269 1_6 added 11 months ago