Commit Graph

9 Commits (c56253c4cf47b0d9b84bcac15e0e03cca42aa566)

Author SHA1 Message Date
sigonasr2 e67c233aaa Added controller compatibility for player inventory window. Release Build 7198. 10 months ago
sigonasr2 783428dfa1 Added full controller compatibility for the character menu window. Release Build 7187. 10 months ago
sigonasr2 8afd66632a Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 10 months ago
sigonasr2 116c3c1a51 Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993. 10 months ago
Nic0Nic0Nii cbc4fa5470 Add DAs input functions 10 months ago
sigonasr2 934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 10 months ago
sigonasr2 9dc2a0a4c2 Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change). 10 months ago
sigonasr2 df10dc43a8 Auto targeting a component when navigating/selecting in a ScrollableWindowComponent using gamepad/keyboard controls. Added analog stick navigation to load file menu. 10 months ago
Nic0Nic0Nii df08aa9936 Add in analog stick control handling. Add interface configuration file. 10 months ago