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2cb6fe9d87
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Add unit testing for DOT effects, true damage effects, and applying mark tests to both player tests and monster tests. Fixed bugs related to DOTs not triggering proper damage events and not resetting DOT damage number timers over time. 105/105 unit tests passing. Release Build 10254.
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2024-07-22 00:01:20 -05:00 |
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e0178fb08b
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Goblin Bow users stop aiming 1/3rd of a second before firing, to allow the player to dodge and not cause them to suddenly turn. Added configurable parameter for Goblin Bow lock-in time. Release Build 10188.
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2024-07-19 20:49:16 -05:00 |
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6ce8ff535a
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Add Adrenaline Rush unit test.
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2024-07-19 12:51:52 -05:00 |
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29f97a901a
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Add Player HP Recovery tests. 90/90 tests passing.
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2024-07-08 16:34:00 -05:00 |
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3e8c7ddfc0
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Finish all player set effect equipment tests. 87/87 tests passing.
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2024-07-08 10:48:00 -05:00 |
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1e4266e0cd
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Add tests for CDR checking. Move Game State initialize change to Main Menu into the actual initialization function instead of hiding inside the Game State's Initialize function. 78/78 tests passing.
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2024-07-08 07:24:02 -05:00 |
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9dbc5b46f8
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Add in illegal stat buff checks and asserts when adding to an unsupported stat buff for both monsters and players. 77/77 tests passing.
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2024-07-07 10:07:13 -05:00 |
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fab21ab693
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Fix bug where move spd % set bonus effect applied two times in a row. 56/56 tests passing. Release Build 9923.
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2024-07-07 09:41:46 -05:00 |
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6ea8588feb
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Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests.
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2024-06-28 01:59:18 -05:00 |
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048f2cce74
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Added tests for equipment stats, equipment set effects, and accessory random stat checks.
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2024-06-26 15:36:02 -05:00 |
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ff358a7598
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Player Equipment set effect tests added.
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2024-06-25 17:10:39 -05:00 |
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fd62ab749c
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Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test.
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2024-06-25 16:51:52 -05:00 |
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6cb67ccaa6
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Fix unit test crashing when loading from GFX.
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2024-06-25 15:27:52 -05:00 |
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d8c2c615dc
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Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835.
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2024-06-25 02:46:27 -05:00 |
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d6d02cc986
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Refactor ability use skills to be testable. Add in basic player damage check and ability use unit tests.
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2024-06-24 12:04:06 -05:00 |
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f355b01171
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Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
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2024-06-24 10:08:54 -05:00 |
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