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sigonasr2
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AdventuresInLestoria
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5 Commits
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sigonasr2
689eaa6d10
Implemented chapter limits for equipment upgrades.
2024-01-31 17:15:40 -06:00
sigonasr2
0aea7beb83
Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677.
2024-01-30 21:55:32 -06:00
Nic0Nic0Nii
00e7a01ab1
Add labels for items that can be crafted or enhanced at the blacksmith
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 17:43:21 +00:00
sigonasr2
2c54e9a9c7
Monsters get a 1-second cooldown on collision to avoid overwhelming the player through constant charging. Remove extra A* nodes that are not required during map loading. Reversed the surround sound directions so stuff on the right is heard from the right channel, and stuff on the left is heard from the left channel. Fix lerp function in olcPGEX geometry util.
2024-01-12 09:56:49 -06:00
sigonasr2
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00