Commit Graph

19 Commits (b2eda563f268b239b1f7054abe90d69b32947fed)

Author SHA1 Message Date
sigonasr2 cf87c25f63 Parse TSX files and link map data to map tilesets in Tiled. 1 year ago
sigonasr2 1d3b07eb98 Revamped TMXParser.h such that there is a separation between function declarations and definitions for modular support. 1 year ago
sigonasr2 5967b1823f Fix up TMXParser. Make the map levels not as buggy to edit. 1 year ago
sigonasr2 6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 1 year ago
sigonasr2 26aeb8d440 Implemented auto-incrementing project version numbers. 1 year ago
sigonasr2 d099bdde84 Include game icon in executable and game window (such a PITA) 1 year ago
sigonasr2 21368f6f95 Define and setup internal class attributes. 1 year ago
sigonasr2 e090bc775d Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. 1 year ago
sigonasr2 01d1e44839 Added Bullet shooting 1 year ago
sigonasr2 7e543a3021 Implement ground slam animation 1 year ago
sigonasr2 c680d52431 Add Spinning attack animation 1 year ago
sigonasr2 15c246689f Monsters in front/behind now sorted proper. 1 year ago
sigonasr2 6584a240b1 Large refactoring and implemented hurt on monsters 1 year ago
sigonasr2 1e0e40c77b Refactor animation data location. 1 year ago
sigonasr2 86867cd82c Prep Monster structures 1 year ago
sigonasr2 cbbee7aaa4 Initial setup of Monster structures 1 year ago
sigonasr2 2d1b8472e1 Player animations and states implemented. 1 year ago
sigonasr2 3dac286089 Implement TransformedView and Camera util 1 year ago
sigonasr2 6b9787d29b Add project files. 1 year ago