Commit Graph

11 Commits (aae5726f3db180cf7eaa654278fa08b08eb8c707)

Author SHA1 Message Date
sigonasr2 aae5726f3d Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666. 2 months ago
sigonasr2 422c6f02cc Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657. 2 months ago
sigonasr2 5f63f23635 Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649. 2 months ago
sigonasr2 0e3a4c0ba7 Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621. 3 months ago
sigonasr2 d6c2b6c87f Implement Pirate Marauder AI. Release Build 11609. 3 months ago
sigonasr2 9509f317c3 Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602. 3 months ago
sigonasr2 90d9bc86b1 Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595. 3 months ago
sigonasr2 719ed53923 Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084. 3 months ago
sigonasr2 68744adf54 Add stage plates for Chapter 3 and setup 3-1 in levels. Release Build 10911. 4 months ago
Quapsel d5b8a0a697 added Player spawn zones for 3_1. Changed map size from unlimited to limited. 4 months ago
Quapsel 107045ab4e fixed some errors in chapter 3 presets. added 3_1. 4 months ago