Commit Graph

15 Commits (99c24b9c378386f9e9b8acec2433f347e2f9552b)

Author SHA1 Message Date
sigonasr2, Sig, Sigo b1d3b36dd5 Fix the random pixel gaps that were a bit atrocious especially for web 1 year ago
sigonasr2 60e46a83f2 Improve keyboard/controller-based menu navigation by separating each row into its own structure. 1 year ago
sigonasr2 f48a6a89b2 Added DrawPie function, fix up invisible foreground tiles (was not rendering). 1 year ago
sigonasr2 5140b92317 Water tile reflections implemented. 1 year ago
sigonasr2 1a18463962 Windows and emscripten mouse handling outside window now works! 1 year ago
sigonasr2 6dcc7e736d Stupid bullet. Also fixed WIZARD_IDLE animations missing. 1 year ago
sigonasr2 9a2af45245 Add in lower bridge tile zones (horizontal blocks on lower level). Use official map instead of test map. 1 year ago
sigonasr2, Sig, Sigo d494be6970 Added collision checks and interactions based on upper/lower level status. 1 year ago
sigonasr2 46a16b8ae2 Changed version display string shadow to match other shadow texts. 1 year ago
sigonasr2 d099bdde84 Include game icon in executable and game window (such a PITA) 1 year ago
sigonasr2 86da919577 PGE update for emscripten comand. 1 year ago
sigonasr2 2f95e71114 Fix bug with missing return value for effect updating. 1 year ago
sigonasr2 c680d52431 Add Spinning attack animation 1 year ago
sigonasr2 cbbee7aaa4 Initial setup of Monster structures 1 year ago
sigonasr2 3dac286089 Implement TransformedView and Camera util 1 year ago