Commit Graph

6 Commits (934019e84ea864b6393b50b8341f16c970ce5fef)

Author SHA1 Message Date
sigonasr2 0e4dbfd9f7 Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event. 11 months ago
sigonasr2 7cd3600f42 Added directional connection points and gamepad/keyboard navigation to overworld map. Set 1_4 to not be an infinite map. 11 months ago
sigonasr2 57f482016f Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep. 11 months ago
sigonasr2 c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 9756cc4a78 Add map types to every stage plate and to new stages. Correctly handle Discord SDK disconnects when the app is closed or not started initially. 12 months ago
sigonasr2 4463fbbae5 Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons. 1 year ago
sigonasr2 ce3be8b05d Map names now stored based on stage plate names provided. Made unlock conditions based on their actual unlock conditions and not the names of the plates. 1 year ago
sigonasr2 008f6a28f6 Added map tests and map type properties to all maps. 1 year ago
sigonasr2 88e01b8503 Render the spawn list and stage name/chapter name in level select. 1 year ago
sigonasr2 c065e9f6fb Fix State_OverworldMap dependency in TMXParser.h 1 year ago
sigonasr2 76136a3f68 Added overworld map connection point reading to TMXParser. 1 year ago
Quapsel eeab618be7 Some work at world map 1 year ago
Quapsel 6420053d4e Progress on worldmap 1 year ago
Quapsel 1281704898 worldmap progress 1 year ago
sigonasr2 d70297578c Added map enum types and setup stage plate object and connectors. 1 year ago
sigonasr2 203290c94a Added static tileset world optimization and generation features. 1 year ago
sigonasr2 ee5f6f9598 Added detection of tile sizes and world sizes so different sizes of maps can be rendered. 1 year ago
sigonasr2 2224065304 Fix relative file location for stage plate image. Infinite toggle turned off for World Map. 1 year ago
Quapsel 4556fc903c Stage Plate Tileset updated 1 year ago
Quapsel 916904d76d corrected asset filepath 1 year ago
Quapsel 9b08566d6c Chapter 2 added on World Map 1 year ago
Quapsel 7b9b21a375 new tilesets + First Steps for creating a world map. 1 year ago