|
f48a6a89b2
|
Added DrawPie function, fix up invisible foreground tiles (was not rendering).
|
2023-09-24 05:23:49 -05:00 |
|
|
1cabb34b94
|
Added tile render depth ordering for bullets and effects to prevent ordering weirdness.
|
2023-09-24 04:01:04 -05:00 |
|
|
465fb0b6c2
|
All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback.
|
2023-09-16 07:00:38 -05:00 |
|
|
ba8a1bd091
|
Monster water reflections implemented.
|
2023-09-16 04:38:38 -05:00 |
|
|
ac0fbbb174
|
Move the spawn point back.
|
2023-09-15 01:09:02 -05:00 |
|
|
5140b92317
|
Water tile reflections implemented.
|
2023-09-15 01:02:10 -05:00 |
|
|
4cdb73333d
|
Release build 1238. Fixed bug with collisions not being enabled on tiles with a class. Fixed a bug with upper level tiles not being rendered proper. Made entire object part of the fade group instead of leaving the bases solid.
|
2023-09-13 20:06:59 -05:00 |
|
Quapsel
|
4e03580df1
|
added animated waterfall tile. added layer 2.5 to 1_1.
|
2023-09-13 13:32:40 +02:00 |
|
Quapsel
|
f110da9a7e
|
1_1_v2 Monster Spawn location edited
|
2023-09-13 03:57:34 +02:00 |
|
|
7941e22aa8
|
Stacked collision boxes are now handled properly. Map collisions in tilesets has been sealed off.
|
2023-09-12 16:48:28 -05:00 |
|
|
e8f6d972ad
|
Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level.
|
2023-09-12 04:54:58 -05:00 |
|
|
ee16393f85
|
Fix incorrect ordering of fade layers.
|
2023-09-12 03:09:21 -05:00 |
|
|
9811644207
|
Added all collision tile setups and moved old 1-1 zones and spawns to the new version of the map.
|
2023-09-12 00:29:07 -05:00 |
|
Quapsel
|
c59eb3e7fb
|
1_1_v2 finished
|
2023-09-11 13:25:10 +02:00 |
|
Quapsel
|
265e36eda9
|
1_1_v2 progress
|
2023-09-08 00:01:52 +02:00 |
|
Quapsel
|
1a8baf42e9
|
1_1_v2 progress
|
2023-08-31 17:10:36 +02:00 |
|
Quapsel
|
da35becb19
|
1-1 v2 started
|
2023-08-22 17:24:53 +02:00 |
|