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7703a64d02
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Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level.
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2023-09-12 04:54:58 -05:00 |
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50c9ddfad5
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Fix incorrect ordering of fade layers.
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2023-09-12 03:09:21 -05:00 |
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ce33e280ba
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Added all collision tile setups and moved old 1-1 zones and spawns to the new version of the map.
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2023-09-12 00:29:07 -05:00 |
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Quapsel
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dc25a21201
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1_1_v2 finished
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2023-09-11 13:25:10 +02:00 |
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Quapsel
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cd110c97d6
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1_1_v2 progress
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2023-09-08 00:01:52 +02:00 |
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Quapsel
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4ef8e3ee0b
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1_1_v2 progress
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2023-08-31 17:10:36 +02:00 |
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Quapsel
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10f195e18c
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1-1 v2 started
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2023-08-22 17:24:53 +02:00 |
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