Commit Graph

21 Commits (7703a64d02ac7fdf903e9f861ff8ab382a804524)

Author SHA1 Message Date
sigonasr2 d041d9f408 Setup King Slime encounter, Boss room map setup with spawn and player, made non-infinite. Implemented enemy iframes and added phase framework for the boss. 2 years ago
sigonasr2 2fca13a6a2 Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 2 years ago
sigonasr2 1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2 years ago
sigonasr2 7cfcb384c1 Refactored class initializations so reading into class list data from config files works properly. 2 years ago
sigonasr2 649e7f62f4 Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays. 2 years ago
sigonasr2 82d58a6dd1 Fixed fElapsedTime bug going negative seemingly randomly. Thank std::chrono::library::that::is::way::too::annoying::to::use::and::apparently::is::not::ultra::accurate 2 years ago
sigonasr2 405cd32a4b Class abilities are statically set so they are initialized on load to allow for proper swapping. 2 years ago
sigonasr2 cdb60ac5c8 Effect particles realigned and particles that are behind the center move to the back. 2 years ago
Nic0Nic0Nii f48f0b4a3c Class quick test swapping reimplemented. 2 years ago
sigonasr2, Sig, Sigo adf0d17190 Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black 2 years ago
sigonasr2, Sig, Sigo 32c1d9d30c Warrior refactor completed 2 years ago
sigonasr2 d66e780504 Added lightning bolt attack, added emitter system 2 years ago
sigonasr2 0c28a3a608 Layering rendering now proper. 2 years ago
sigonasr2 388cf5bf02 Use pathfinding algorithm to determine teleport validity. 2 years ago
sigonasr2 762c46bd44 Refactored all the game classes into derived classes. 2 years ago
sigonasr2 1d396d3215 Bullets now have derived types. 2 years ago
sigonasr2 db7744dad3 Wizard energy bolt attack implemented. 2 years ago
sigonasr2 ccfeae19d4 Sonic Slash implemented for Warrior. Build updated w/new features. 2 years ago
sigonasr2 21368f6f95 Define and setup internal class attributes. 2 years ago
sigonasr2 01d1e44839 Added Bullet shooting 2 years ago
sigonasr2 7e543a3021 Implement ground slam animation 2 years ago