Commit Graph

41 Commits (7703a64d02ac7fdf903e9f861ff8ab382a804524)

Author SHA1 Message Date
sigonasr2 4d3a827437 Refactored dynamic variable system, removed _ATTRIBUTE and type dependency, and optional default value issues. 2 years ago
sigonasr2 8a1b9d6b74 Release Build 1100. Camera now starts near the player for a smoother looking pan effect instead of somewhere far off-screen. Custom monster attribute handling now completed and compact. 2 years ago
sigonasr2 e016ba8539 Slime King Graphics prepared. 2 years ago
sigonasr2 3a4f6c8b18 Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it. 2 years ago
sigonasr2 1a98597b7f Add custom monster strategy properties for monster config files. 2 years ago
sigonasr2 2fca13a6a2 Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 2 years ago
sigonasr2 1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2 years ago
sigonasr2 548bf3696e Player configuration file implemented. 2 years ago
sigonasr2 08dd776595 Add in extra debug access option when reading configuration properties. Implement Wizard Auto attack and teleport configuration options. 2 years ago
sigonasr2 bf25a11c32 Read all basic skill data from class configuration files. 2 years ago
sigonasr2 c17ff42a23 Graphics configuration file and initial configuration layout setup. 2 years ago
sigonasr2 62ed2dfda6 Add in Charged Shot ability and allow precasting without the targeting indicator. 2 years ago
sigonasr2 2a7c9582cd Implemented Ranger auto attack plus animations. 2 years ago
sigonasr2 2cf02aa19b Added lingering field effect. 2 years ago
sigonasr2 cdb60ac5c8 Effect particles realigned and particles that are behind the center move to the back. 2 years ago
sigonasr2, Sig, Sigo 32c1d9d30c Warrior refactor completed 2 years ago
sigonasr2 c4b0f78881 Add in inherited class structure for effects, so effects can have customized behaviors. 2 years ago
sigonasr2 d66e780504 Added lightning bolt attack, added emitter system 2 years ago
sigonasr2 460253d755 Fire Bolt implemented. 2 years ago
sigonasr2 a98391877c Fix collision tiles for secondary map sets with offset values based on other tilesets. 2 years ago
sigonasr2 1d396d3215 Bullets now have derived types. 2 years ago
sigonasr2 60c8317b20 Detect connected tile groups and allow for fade out of the foreground layer when the player gets in range. These groups are initialized on level loading and self-expand. 2 years ago
sigonasr2 cf87c25f63 Parse TSX files and link map data to map tilesets in Tiled. 2 years ago
sigonasr2 1d3b07eb98 Revamped TMXParser.h such that there is a separation between function declarations and definitions for modular support. 2 years ago
sigonasr2 5967b1823f Fix up TMXParser. Make the map levels not as buggy to edit. 2 years ago
sigonasr2 6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 2 years ago
sigonasr2 26aeb8d440 Implemented auto-incrementing project version numbers. 2 years ago
sigonasr2 d099bdde84 Include game icon in executable and game window (such a PITA) 2 years ago
sigonasr2 21368f6f95 Define and setup internal class attributes. 2 years ago
sigonasr2 e090bc775d Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. 2 years ago
sigonasr2 01d1e44839 Added Bullet shooting 2 years ago
sigonasr2 7e543a3021 Implement ground slam animation 2 years ago
sigonasr2 c680d52431 Add Spinning attack animation 2 years ago
sigonasr2 15c246689f Monsters in front/behind now sorted proper. 2 years ago
sigonasr2 6584a240b1 Large refactoring and implemented hurt on monsters 2 years ago
sigonasr2 1e0e40c77b Refactor animation data location. 2 years ago
sigonasr2 86867cd82c Prep Monster structures 2 years ago
sigonasr2 cbbee7aaa4 Initial setup of Monster structures 2 years ago
sigonasr2 2d1b8472e1 Player animations and states implemented. 2 years ago
sigonasr2 3dac286089 Implement TransformedView and Camera util 2 years ago
sigonasr2 6b9787d29b Add project files. 2 years ago