|
4fa797fad9
|
Casting range clamping. Refactored hurt function to accept an upperlevel check so there's no requirement to do it manually anymore. Converted AoE damage functions for Meteor to use AoE hurt functions built-in. Fix upper bridge targeting indicator rendering.
|
2023-07-22 03:19:52 -05:00 |
|
|
2cf02aa19b
|
Added lingering field effect.
|
2023-07-21 17:29:20 -05:00 |
|
|
b1cea8d77c
|
Meteor Effect particles and impact code completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
2023-07-21 18:47:45 +00:00 |
|
|
c4b0f78881
|
Add in inherited class structure for effects, so effects can have customized behaviors.
|
2023-07-13 01:35:51 -05:00 |
|
|
d66e780504
|
Added lightning bolt attack, added emitter system
|
2023-07-12 00:23:36 -05:00 |
|
|
0c28a3a608
|
Layering rendering now proper.
|
2023-07-07 06:42:49 -05:00 |
|
|
9c13c8c331
|
Added mini particles for teleporting.
|
2023-07-06 03:43:34 -05:00 |
|
|
db7744dad3
|
Wizard energy bolt attack implemented.
|
2023-06-24 02:14:11 -07:00 |
|
|
2f95e71114
|
Fix bug with missing return value for effect updating.
|
2023-06-16 02:33:12 -05:00 |
|
|
3aebde6287
|
Finished implementing Ground Slam effect, cooldown display, and range hit.
|
2023-06-15 00:47:11 -05:00 |
|
|
7e543a3021
|
Implement ground slam animation
|
2023-06-15 00:11:39 -05:00 |
|