14 Commits

Author SHA1 Message Date
ee5f6f9598 Added detection of tile sizes and world sizes so different sizes of maps can be rendered. 2023-10-04 03:00:02 -05:00
bff7eabef5 Debug map toggle configuration paramater added. Added in tiled and scaled versions of interface 9-patch patterning.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-10-02 19:54:21 +00:00
dbc68b8c4b Redundant collision tile error handling. And allow a flag for abilities to cancel casts (Wizard Teleport)
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-09-15 17:07:14 +00:00
5140b92317 Water tile reflections implemented. 2023-09-15 01:02:10 -05:00
4cdb73333d Release build 1238. Fixed bug with collisions not being enabled on tiles with a class. Fixed a bug with upper level tiles not being rendered proper. Made entire object part of the fade group instead of leaving the bases solid. 2023-09-13 20:06:59 -05:00
195364e0ab Tile animations implemented. Fix off-by-one error with tileset identification. 2023-09-13 18:57:46 -05:00
11742b61f9 Populate animation data into map
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-09-13 18:54:24 +00:00
36fb89e556 Code analysis suggestions implemented. 2023-09-06 23:07:15 -05:00
c75a01a1ad Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-14 15:44:17 +00:00
2b3dfb63aa Staircase incremental movement implemented. 2023-07-06 15:07:44 -05:00
7e4816631c Corrected set position bugs when X axis is not valid while Y is. Corrected staircase collision boxes. Upper Foreground tiles added. 2023-07-06 14:24:43 -05:00
cdab15d8d3 Add hit reset flag for monsters that charge at players such that they must reset it to damage the player with contact damage again. Player spawn location now reads from the level file. Collision tile data loaded. 2023-06-23 20:42:55 -07:00
5ffcf3126a Basic foreground layer hiding code implementation. 2023-06-22 22:09:11 -07:00
cf87c25f63 Parse TSX files and link map data to map tilesets in Tiled. 2023-06-22 01:30:26 -07:00