Commit Graph

16 Commits (5d31d4f3cc43948e4fe11b11a25d44b0e1088f31)

Author SHA1 Message Date
sigonasr2, Sig, Sigo 559addb41f Firebolt bullet speed increased, added slight screen shake on impact and added cooldown timer numbers next to cooldown bars. 2 years ago
sigonasr2 460253d755 Fire Bolt implemented. 2 years ago
sigonasr2 9c13c8c331 Added mini particles for teleporting. 2 years ago
sigonasr2 6b782fb7b9 Fix edge cases when we click too close to the character or too far, still allow max possible distance teleports even when clicked outside of range. 2 years ago
sigonasr2 388cf5bf02 Use pathfinding algorithm to determine teleport validity. 2 years ago
sigonasr2 a98391877c Fix collision tiles for secondary map sets with offset values based on other tilesets. 2 years ago
sigonasr2, Sig, Sigo 32857d793d Pathfinding algorithm start. Currently freezes in pathfinding loop 2 years ago
sigonasr2, Sig, Sigo 0c9469d982 Teleport animation implemented. 2 years ago
sigonasr2, Sig, Sigo 86f22698cc Fix teleport ability, reverse logic in has tile collision. Also use precise collision checking for tiles. Teleporting distance clamping is now proper (650 range) 2 years ago
sigonasr2 65cae7aea7 Teleport code added in Wizard. Needs more debugging. 2 years ago
sigonasr2 0482020b19 Add energy bolt splash effect and fade out. 2 years ago
sigonasr2 762c46bd44 Refactored all the game classes into derived classes. 2 years ago
sigonasr2 ca151cedd9 Add Sonic Slash graphics. Fixed Issue #8 such that larger enemies are no longer affected by Battlecry. 2 years ago
sigonasr2 77bd085908 Mana implemented. When not enough mana is available for an ability, a notification appears. 2 years ago
sigonasr2 9e6573729e All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel. 2 years ago
sigonasr2 21368f6f95 Define and setup internal class attributes. 2 years ago