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56f9aaca1d
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Scuffed lambda function passing for tile group handling. Need to prep multi-layer rendering for tile groups.
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2023-09-07 03:28:37 -05:00 |
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d041d9f408
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Setup King Slime encounter, Boss room map setup with spawn and player, made non-infinite. Implemented enemy iframes and added phase framework for the boss.
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2023-09-07 01:35:23 -05:00 |
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e016ba8539
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Slime King Graphics prepared.
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2023-09-06 23:57:14 -05:00 |
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f7069262c0
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Added in config parameters for slime king
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-09-06 20:03:22 +00:00 |
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8f10891117
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler
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2023-09-04 18:24:23 -05:00 |
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934bf5be79
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Stupid bullet. Also fixed WIZARD_IDLE animations missing.
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2023-09-04 18:24:21 -05:00 |
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Quapsel
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4ef8e3ee0b
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1_1_v2 progress
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2023-08-31 17:10:36 +02:00 |
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Quapsel
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10f195e18c
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1-1 v2 started
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2023-08-22 17:24:53 +02:00 |
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34f44f0f6f
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Player animations now load dynamically from configuration files.
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2023-08-19 11:57:02 -05:00 |
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3a4f6c8b18
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Mobs can now have ifreames. Add in documentation for slime king encounter and prep a spritesheet for it.
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2023-08-13 22:32:04 -05:00 |
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b7402b2bfa
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Fixed Bullet fixed step movement. Corrected Warrior Block Cooldown (accidently got changed), implemented Turret Monster Strategy.
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2023-08-13 22:05:34 -05:00 |
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1a98597b7f
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Add custom monster strategy properties for monster config files.
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2023-08-13 20:53:39 -05:00 |
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2fca13a6a2
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Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident.
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2023-08-13 02:12:19 -05:00 |
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1aaf6cbd9e
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Super big refactor of the animation storage and monster storage system using configuration files.
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2023-08-06 19:00:09 -05:00 |
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548bf3696e
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Player configuration file implemented.
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2023-08-06 15:20:54 -05:00 |
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dffca2cb5d
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Ranger configuration file implemented. Added per-step bullet collisions. Fix Release Desktop project setup.
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2023-08-06 15:07:53 -05:00 |
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a35e17bbc0
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Added retreat configuration variables.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-08-01 20:21:24 +00:00 |
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ce9b4249bb
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Start implemnting ranger config
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-31 20:31:27 +00:00 |
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61092a85d1
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Wizard fire bolt explosion damage multiplier was not very well explained. Corrected explanation and adopted better formula
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-31 17:57:27 +00:00 |
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Quapsel
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288420b54a
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Boss Stage 1 v2
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2023-07-30 16:20:54 +02:00 |
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23d1d800d5
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Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935.
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2023-07-29 10:21:53 -05:00 |
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2486627adf
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Add configuration parameters for Wizard Meteor ability.
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2023-07-29 09:44:38 -05:00 |
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75c3b67d9c
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Added in Wizard Lightning Bolt Configuration Parameters
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2023-07-29 08:45:27 -05:00 |
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b15afb7869
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Fix Warrior Auto attack damage multiplier config value not being adjustable.
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2023-07-28 18:12:14 -05:00 |
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f1ddf94871
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Fix Warrior Auto attack damage multiplier config value not being adjustable.
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2023-07-28 18:10:55 -05:00 |
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13546015ce
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Implement Wizard Ability 1 (Firebolt) configuration parameters.
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2023-07-28 18:02:30 -05:00 |
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667be871bb
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Implement a few more properties
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-28 20:17:09 +00:00 |
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08dd776595
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Add in extra debug access option when reading configuration properties. Implement Wizard Auto attack and teleport configuration options.
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2023-07-28 04:41:18 -05:00 |
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8862c3eb08
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Warrior ability custom parameters implemented.
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2023-07-28 03:28:42 -05:00 |
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19a63bb9d7
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Oh, let's not actually include a bad config file.
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2023-07-27 18:30:56 -05:00 |
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8fc0d7c624
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<<std::endl
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2023-07-27 18:30:30 -05:00 |
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82f51cadb8
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Include error handling to make detecting bugs or typos easier due to missing configuration items.
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2023-07-27 18:26:23 -05:00 |
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21b4f6d968
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Start incorporating Warrior ability properties into config file.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-27 21:21:39 +00:00 |
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2c183a5481
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Added casting time parameters to ability configuration files.
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2023-07-26 20:51:07 -05:00 |
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bf25a11c32
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Read all basic skill data from class configuration files.
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2023-07-26 20:22:33 -05:00 |
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fce9a9bc24
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Setup class config file directory structure
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-26 21:08:17 +00:00 |
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7eb1abaec0
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Include all map initializations and use configuration file
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-26 20:37:52 +00:00 |
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460ea2d0c2
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Reorganize data file specs and implement custom operator syntax
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-26 18:08:06 +00:00 |
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c17ff42a23
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Graphics configuration file and initial configuration layout setup.
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2023-07-26 01:58:00 -05:00 |
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649e7f62f4
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Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays.
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2023-07-25 19:48:24 -05:00 |
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62ed2dfda6
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Add in Charged Shot ability and allow precasting without the targeting indicator.
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2023-07-25 18:37:12 -05:00 |
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fad343bde3
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Refactor Animation loading to reduce repetition.
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2023-07-23 06:12:19 -05:00 |
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c4b0f78881
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Add in inherited class structure for effects, so effects can have customized behaviors.
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2023-07-13 01:35:51 -05:00 |
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38b80e8e25
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Giant meteor and add check for dead targets for lightning bolt chain spread
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-12 20:13:46 +00:00 |
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d66e780504
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Added lightning bolt attack, added emitter system
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2023-07-12 00:23:36 -05:00 |
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cd3ebd4fc0
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Fixed a tree that wasn't in the upper foreground layer. Release build 594 created.
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2023-07-10 19:29:04 -05:00 |
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794fb92534
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Upper level and lower level spawning now distinguished in map editor.
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2023-07-10 19:22:33 -05:00 |
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90680af4ba
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Tidy up map zones, fix upper and lower level collision interactions.
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2023-07-10 19:07:59 -05:00 |
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0e26a9a090
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Re-did Tile grouping code, using a flood fill algorithm now instead of sequential tile checking. Prevents bugs with neighboring tile groups being split improperly.
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2023-07-10 18:48:57 -05:00 |
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c6220a6333
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Correct certain foreground trees not correctly lining up with tile bounds and causing disappearing glitches.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-07-10 20:19:42 +00:00 |
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