13 Commits

Author SHA1 Message Date
1d1c12004e Updated all maps to utilize monster template system. 2024-04-14 21:36:48 -05:00
Quapsel
f899995c49 added Walls at beginning and end of every Map. 2024-04-12 18:39:51 +02:00
64a52d6910 Prep Time Trial system structure. Release Build 8492. 2024-03-27 19:08:38 -05:00
Quapsel
83eabcae01 grass transition for 1_6 - 1_8 & 1_B1 2024-03-19 21:06:59 +01:00
Quapsel
4e175948ab 1_7 & 1_8 Border added. 2024-01-24 14:00:47 +01:00
Quapsel
dfb210f7d3 1_5 & 1_6 Border added 2024-01-23 18:47:05 +01:00
d6a44c149d Wolves changed to Windhounds. 2024-01-22 01:48:22 -06:00
Quapsel
849244d407 Monster Spawns 1_6, 1_7 & 1_8 2024-01-13 13:33:56 +01:00
ece13c0b28 Added backdrop property and backdrop loading to maps. Release build 5549. 2024-01-10 02:24:12 -06:00
57f482016f Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep. 2024-01-09 04:50:01 -06:00
c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 2024-01-08 07:42:44 -06:00
Quapsel
41d0a8e602 spawn zones added for 1_3 - 1_8 2024-01-07 17:12:10 +01:00
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00