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a88b0b810b
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Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster.
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2024-04-14 23:16:54 -05:00 |
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d10127b721
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Updated all maps to utilize monster template system.
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2024-04-14 21:36:48 -05:00 |
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Quapsel
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00fc1b4a92
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added Walls at beginning and end of every Map.
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2024-04-12 18:39:51 +02:00 |
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90beda6807
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Color mode sampling on tiles to determine minimap colors. Release Build 8703.
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2024-04-02 21:14:19 -05:00 |
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Quapsel
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d1c8b1d06b
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Grass transition for 1_2 - 1_5 added.
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2024-03-19 19:25:22 +01:00 |
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d6a44c149d
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Wolves changed to Windhounds.
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2024-01-22 01:48:22 -06:00 |
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Quapsel
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77493be6fa
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added missing Border in 1_2
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2024-01-20 16:45:46 +01:00 |
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Quapsel
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70323f6013
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Fixed Problems with Tree overlapping on 1_2 & 1_3
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2024-01-20 16:35:34 +01:00 |
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Quapsel
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f8a9bd1e27
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Map Border 1_2 & 1_3 added.
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2024-01-19 02:00:27 +01:00 |
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Quapsel
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2dfbd1fec2
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Monster spawns for 1_3, 1_4 & 1_5.
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2024-01-13 13:06:39 +01:00 |
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1655fe7b51
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Frog animations setup. Frog tongue bullet setup.
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2024-01-12 11:51:07 -06:00 |
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ece13c0b28
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Added backdrop property and backdrop loading to maps. Release build 5549.
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2024-01-10 02:24:12 -06:00 |
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3f4c714c42
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All basic sound effects implemented.
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2024-01-09 06:42:09 -06:00 |
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57f482016f
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Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep.
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2024-01-09 04:50:01 -06:00 |
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Quapsel
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096acb2081
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria
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2024-01-06 22:24:37 +01:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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