sigonasr2
|
a39a841166
|
Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326.
|
10 months ago |
sigonasr2
|
e5ace36a60
|
Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291.
|
10 months ago |
Nic0Nic0Nii
|
1f244777c9
|
Add in ability to redefine keybinds. Keybinds currently do not translate to actual key controls (?) Replaced all 2023 copyright references with 2024, fix copyright symbols.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
10 months ago |
sigonasr2
|
15990152c7
|
Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs.
|
11 months ago |
sigonasr2
|
296ea1f2e6
|
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
|
11 months ago |
sigonasr2
|
8c986f17db
|
Remove 2018 references for copyrighted files of my origin.
|
11 months ago |
sigonasr2
|
fa7dfb601f
|
Add game title images, replace all 2023 copyright notices with 2024 copyright notices.
|
11 months ago |
sigonasr2
|
4e3c9877e7
|
Implemented split between consumable crafting initialization and equipment enhancement initialization.
|
12 months ago |
sigonasr2
|
318719d46f
|
Implement crafting requirement structures and dummy data for equipment.
|
12 months ago |
sigonasr2
|
2af830d400
|
FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
|
1 year ago |
sigonasr2
|
3ff558d44e
|
Added pragma regions to all license comment fields in files and collapsed them.
|
1 year ago |
sigonasr2
|
2bf45dacef
|
It's 2023 btw
|
1 year ago |
sigonasr2
|
dd531d1fd7
|
Apply OLC-3 License to all source files.
|
1 year ago |
sigonasr2
|
13eff22485
|
Super big refactor of the animation storage and monster storage system using configuration files.
|
1 year ago |
sigonasr2
|
045441b595
|
Add in Charged Shot ability and allow precasting without the targeting indicator.
|
1 year ago |
sigonasr2
|
9ebe5a21a0
|
Implemented Ranger auto attack plus animations.
|
1 year ago |
sigonasr2
|
79a8dca88a
|
Refactor Animation loading to reduce repetition.
|
1 year ago |
sigonasr2
|
73d29a2ab5
|
Added lingering field effect.
|
1 year ago |
sigonasr2
|
0dfb58a777
|
Add in inherited class structure for effects, so effects can have customized behaviors.
|
1 year ago |
sigonasr2
|
0229982717
|
Added lightning bolt attack, added emitter system
|
1 year ago |
sigonasr2
|
78b6113d8e
|
Added mini particles for teleporting.
|
1 year ago |
sigonasr2
|
ba6bc74f1f
|
Add energy bolt splash effect and fade out.
|
1 year ago |
sigonasr2
|
db7744dad3
|
Wizard energy bolt attack implemented.
|
1 year ago |
sigonasr2
|
9a8859ffe8
|
Adjusted shoot afar AI to account for collision tiles.
|
1 year ago |
sigonasr2
|
ccfeae19d4
|
Sonic Slash implemented for Warrior. Build updated w/new features.
|
1 year ago |
sigonasr2
|
6d4c069fe4
|
Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam.
|
2 years ago |
sigonasr2
|
9e6573729e
|
All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel.
|
2 years ago |
sigonasr2
|
4b98518fcf
|
Added Warrior swing sword animation
|
2 years ago |
sigonasr2
|
7e543a3021
|
Implement ground slam animation
|
2 years ago |
sigonasr2
|
776bf9165d
|
Loaded slime animation sheet
|
2 years ago |
sigonasr2
|
1e0e40c77b
|
Refactor animation data location.
|
2 years ago |