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10cfb009f7
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Added scaling/tiling capabilities for themes. Safe maps have unordered version.
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2023-10-03 04:09:42 -05:00 |
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14564d814d
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Animations that are missing from the animation map now auto-generate after animations have been defined.
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2023-09-16 07:22:44 -05:00 |
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465fb0b6c2
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All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback.
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2023-09-16 07:00:38 -05:00 |
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d601f0945a
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Scuffed lambda function passing for tile group handling. Need to prep multi-layer rendering for tile groups.
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2023-09-07 03:28:37 -05:00 |
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13eff22485
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Super big refactor of the animation storage and monster storage system using configuration files.
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2023-08-06 19:00:09 -05:00 |
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