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b80d791578
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Differentiate between player damage indicators and enemy damage indicators.
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2023-09-25 23:51:56 -05:00 |
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a0916cfe9b
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Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays.
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2023-07-25 19:48:24 -05:00 |
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7c542740cc
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Auto attacking now based on click position. Damage numbers will stop when they reach a certain height. Monsters not counted in range if dead.
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2023-06-15 04:53:57 -05:00 |
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15c246689f
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Monsters in front/behind now sorted proper.
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2023-06-12 00:37:55 -05:00 |
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