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sigonasr2
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AdventuresInLestoria
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1 Commits (41aab6d8dddd6e2c8c823ea8f97d1267c8bc5bb7)
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sigonasr2
cdda8c9a99
Change the radius of ranger's auto attack to use pixel units instead of tile units. Remove hardcoded player acceleration on shooting a player arrow. Refactor monster animation system to incorporate custom animations as part of the main set of animations and handle future 4-way directional animations easily. Release Build 9115.
7 months ago