Commit Graph

5 Commits (3e8c7ddfc0b2cd655e9e5ca07222b57fe01a978c)

Author SHA1 Message Date
sigonasr2 9dbc5b46f8 Add in illegal stat buff checks and asserts when adding to an unsupported stat buff for both monsters and players. 77/77 tests passing. 5 months ago
sigonasr2 ba2d568f77 Monster tests to ensure Health % and Attack % modifiers work properly. 55/55 tests passing. 5 months ago
sigonasr2 6ea8588feb Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests. 5 months ago
sigonasr2 d8c2c615dc Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835. 5 months ago
sigonasr2 f355b01171 Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests. 5 months ago
sigonasr2 e4a1cddd77 Added Monster unit tests relating to the damage formula, crit rates, and special survival cases. 5 months ago
sigonasr2 e33b3552f1 Add in Monster Unit tests verifying move speed is adjusted properly. 5 months ago
sigonasr2 dcea90fedb Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests. 5 months ago