Commit Graph

9 Commits (3ab6ef678daed7b3e0af92eec7118b8ac40a959d)

Author SHA1 Message Date
sigonasr2 d10127b721 Updated all maps to utilize monster template system. 8 months ago
sigonasr2 cc8f79d34a Remove Infinite Map setting from 1-B1 and 2-1 8 months ago
Quapsel 00fc1b4a92 added Walls at beginning and end of every Map. 8 months ago
sigonasr2 9a3cbc40f9 Prep Time Trial system structure. Release Build 8492. 8 months ago
Quapsel b6e6cb58b1 grass transition for 1_6 - 1_8 & 1_B1 9 months ago
sigonasr2 8afd66632a Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 10 months ago
sigonasr2 22b1557c05 Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041. 10 months ago
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 10 months ago
Quapsel 5af864899e Bonus stage prior to Bear boss added 10 months ago