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sigonasr2
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AdventuresInLestoria
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6 Commits
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sigonasr2
93e5921e57
Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4.
2024-02-29 03:55:15 -06:00
sigonasr2
a723ac50fc
Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299.
2024-02-17 15:30:56 -06:00
sigonasr2
8afd66632a
Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
2024-02-11 18:31:30 -06:00
Nic0Nic0Nii
8149db260b
Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
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Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 14:48:49 +00:00
sigonasr2
c0ae0697b7
Move to smart pointers for menu component system.
2024-01-16 00:20:30 -06:00
sigonasr2
296ea1f2e6
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00