Commit Graph

8 Commits (3350fa8cb188872158210ab52df44e4aa684b174)

Author SHA1 Message Date
sigonasr2 3350fa8cb1 Fix story pause command to not actually get rid of the story dialog. Release Build 7759. 1 year ago
sigonasr2 37c4aca8bf Add in visual novel audio pitch and BGM change commands. Add in XP bonus when completing stages. Release Build 7706. 1 year ago
sigonasr2 5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 1 year ago
sigonasr2 7162b151e4 Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 1 year ago
sigonasr2 8a1d8868c9 All sound effects now accept positions as well for surround sound effects during combat. 1 year ago
sigonasr2 57f482016f Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep. 1 year ago
sigonasr2 0643393b9c Added Sound effect configuration and implementation. 1 year ago
sigonasr2 725a858fab Implemented environmental audio loading in maps. Added stb_vorbis header/cpp file for ogg format support. Converted track parts and sound effect to be ogg instead. 1 year ago