11 Commits

Author SHA1 Message Date
1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2023-08-06 19:00:09 -05:00
61092a85d1 Wizard fire bolt explosion damage multiplier was not very well explained. Corrected explanation and adopted better formula
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-31 17:57:27 +00:00
13546015ce Implement Wizard Ability 1 (Firebolt) configuration parameters. 2023-07-28 18:02:30 -05:00
2a7c9582cd Implemented Ranger auto attack plus animations. 2023-07-23 08:13:40 -05:00
4fa797fad9 Casting range clamping. Refactored hurt function to accept an upperlevel check so there's no requirement to do it manually anymore. Converted AoE damage functions for Meteor to use AoE hurt functions built-in. Fix upper bridge targeting indicator rendering. 2023-07-22 03:19:52 -05:00
adf0d17190 Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-14 15:44:17 +00:00
c4b0f78881 Add in inherited class structure for effects, so effects can have customized behaviors. 2023-07-13 01:35:51 -05:00
0c28a3a608 Layering rendering now proper. 2023-07-07 06:42:49 -05:00
62b90b1618 Minor screen shake adjustments
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-06 18:11:52 +00:00
559addb41f Firebolt bullet speed increased, added slight screen shake on impact and added cooldown timer numbers next to cooldown bars. 2023-07-06 18:03:35 +00:00
460253d755 Fire Bolt implemented. 2023-07-06 04:35:40 -05:00