11 Commits

Author SHA1 Message Date
668a5ca1b1 Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal. 2023-12-23 21:15:08 -06:00
51cbf81204 Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range. 2023-12-23 14:06:39 -06:00
852bbbc5a0 Added the ability for items to be activated upon cast instead of on completion of cast. These item effects also get interrupted by any movement. 2023-12-22 07:39:56 -06:00
fd96b23110 Added duration-based restoration buffs for the Restore Item Script. 2023-12-22 07:08:53 -06:00
2b3c1ea1b4 Added Merchant config files and parsing of config files to merchant structure. 2023-12-17 20:49:22 -06:00
2af830d400 FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support. 2023-11-29 00:50:00 -06:00
3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 2023-11-20 23:25:36 -06:00
2bf45dacef It's 2023 btw 2023-11-14 18:12:54 -06:00
dd531d1fd7 Apply OLC-3 License to all source files. 2023-11-14 18:11:32 -06:00
e96514e0d4 Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935. 2023-07-29 10:21:53 -05:00
6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 2023-06-19 03:25:01 -05:00