|
668a5ca1b1
|
Item Attribute systems reworked from being an enum class to being a class. Added support for the Buff Item Script to modify items. Implemented Damage Reduction proposal.
|
2023-12-23 21:15:08 -06:00 |
|
|
51cbf81204
|
Fix applied buffs bug, older calls to create buffs/debuffs resulted in the wrong value getting set, leading to the intensity of buffs being completely wrong. Increased fade range.
|
2023-12-23 14:06:39 -06:00 |
|
|
852bbbc5a0
|
Added the ability for items to be activated upon cast instead of on completion of cast. These item effects also get interrupted by any movement.
|
2023-12-22 07:39:56 -06:00 |
|
|
fd96b23110
|
Added duration-based restoration buffs for the Restore Item Script.
|
2023-12-22 07:08:53 -06:00 |
|
|
2b3c1ea1b4
|
Added Merchant config files and parsing of config files to merchant structure.
|
2023-12-17 20:49:22 -06:00 |
|
|
2af830d400
|
FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
|
2023-11-29 00:50:00 -06:00 |
|
|
3ff558d44e
|
Added pragma regions to all license comment fields in files and collapsed them.
|
2023-11-20 23:25:36 -06:00 |
|
|
2bf45dacef
|
It's 2023 btw
|
2023-11-14 18:12:54 -06:00 |
|
|
dd531d1fd7
|
Apply OLC-3 License to all source files.
|
2023-11-14 18:11:32 -06:00 |
|
|
e96514e0d4
|
Fix Warrior slowdown cancel bug (#16). Added debug configuration options to display collision and hidden player info on-screen. Release Build 935.
|
2023-07-29 10:21:53 -05:00 |
|
|
6d4c069fe4
|
Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam.
|
2023-06-19 03:25:01 -05:00 |
|