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c4b0f78881
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Add in inherited class structure for effects, so effects can have customized behaviors.
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2023-07-13 01:35:51 -05:00 |
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db7744dad3
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Wizard energy bolt attack implemented.
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2023-06-24 02:14:11 -07:00 |
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9a8859ffe8
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Adjusted shoot afar AI to account for collision tiles.
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2023-06-24 01:18:21 -07:00 |
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f5bc7ee824
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Add extra staff shooting animations for Wizard. Add in template levels and Tiled Project files.
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2023-06-20 22:55:19 -07:00 |
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9e6573729e
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All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel.
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2023-06-17 23:07:26 -05:00 |
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5be3d2679c
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Add new class sprites
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2023-06-17 18:49:27 -05:00 |
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