sigonasr2
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54677e9263
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Incorporated stat differences to equip menu display.
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12 months ago |
sigonasr2
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5eec1a21c5
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Refactored stat system such that equip stats can be obtained easily, while base stats are hidden away to prevent accidental usage.
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12 months ago |
sigonasr2
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e615831ded
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Equipment window shows equip stat changes on mouseover.
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1 year ago |
sigonasr2
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30287c91d2
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Use structured bindings for map k,v pairs. Place counters for for range iterator loops locally inside their scopes.
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1 year ago |
sigonasr2
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6d4f024d3c
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Parse Item sets from config. Fix constness of item set getter, and change AddSetBonus function to be statically used instead, makes more sense.
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1 year ago |
sigonasr2
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0b912e199a
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Fix Equipment file comments to be on newlines. Parse item stat values based on provided stat values in config instead of hard-coding.
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1 year ago |
sigonasr2
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2cf48c53f9
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Parse enhancement stats of equipment items.
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1 year ago |
sigonasr2
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694a82701e
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Create new equipment images, read/parse equipment config file
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1 year ago |
sigonasr2
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b51d6f571a
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Refactored window removing components for scrollable components.
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1 year ago |
sigonasr2
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a659bf7924
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Character Info Window layouts setup
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1 year ago |
sigonasr2
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298b0c4ca7
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Implemented equipping of items, reading of slot types from item database, and prepared set items and stats structures.
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1 year ago |
sigonasr2
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b97c63f7b0
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Implement basic structures for Items, Item Sets, and Equipment.
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1 year ago |
sigonasr2
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2af830d400
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FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
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1 year ago |
sigonasr2
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e4fae723c9
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Fix up warnings (mostly loss of data cast warnings). When an ability gets interrupted, the key is required to be depressed before another cast attempt can be made. Added collision layer tiles to a few tiles in 1-1 due to ability to walk out-of-bounds.
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1 year ago |
sigonasr2
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3605aa818d
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Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates.
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1 year ago |
sigonasr2
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45c6d22ee0
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Corrected amount values drawn from inventory amt function and GetItemCount() functions. Added ability for Loadout items to be used on the field. Treated as abilities, and setup keybinds.
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1 year ago |
sigonasr2
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933fc16cce
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Add in item drop overlays to HUD.
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1 year ago |
sigonasr2
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a139072d68
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Corrected bugs with removing items from the incorrect main inventory.
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1 year ago |
sigonasr2
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22d1a6d834
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Corrected RemoveItem function to handle monster loot and stage loot tracking.
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1 year ago |
sigonasr2
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7cd54e5f80
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Inventory refactor completed. Individual monster loot and stage loot inventories now compatible.
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1 year ago |
sigonasr2
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3ff558d44e
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Added pragma regions to all license comment fields in files and collapsed them.
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1 year ago |
sigonasr2
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1745911eb5
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Add Inventory Clear functions. Prep Monster Loot and Stage Loot inventory types.
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1 year ago |
sigonasr2
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2bf45dacef
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It's 2023 btw
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1 year ago |
sigonasr2
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dd531d1fd7
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Apply OLC-3 License to all source files.
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1 year ago |
sigonasr2
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30a5cdc488
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Correct memory leak in consuming items from inventory. Added overworld menu layout. Warrior Up walk animation has head bobbing like all the others now. Fixed alignment of items for ScrollableWindowComponents, fix scrollbar resizing when parent component has offsets.
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1 year ago |
sigonasr2
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67a5288984
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Implement error-handling (file names and locations) via std::source_location and added CRT debugging memory leak detection.
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1 year ago |
sigonasr2, Sig, Sigo
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1f40e846ac
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Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
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04d6f42526
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Handled dynamic adding and removing of inventory items and syncing with menu systems.
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1 year ago |
sigonasr2
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472e8eceda
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Rendering of decal portions now controllable via point check overrides.
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1 year ago |
sigonasr2
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803a0189d8
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Inventory Drag and Drop Management implemented.
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1 year ago |
sigonasr2
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5903692dbb
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Fix null checks. Inventory display window setup. Ready for draggable interface.
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1 year ago |
sigonasr2
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99c24b9c37
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Setup internal menu components so they know what button was clicked on a menu function. Compacted the on click menu function for menu buttons.
Refactored some item convenience functions.
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1 year ago |
sigonasr2
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819f5845b1
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Swap item slot function implemented.
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1 year ago |
sigonasr2
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fe6737117d
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Inventory Add,Remove,Use Management functions implemented.
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1 year ago |
sigonasr2
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48a8165086
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Added MP restore and consume functions. Converted old direct variable accesses to use these as well. Item restore script completed.
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1 year ago |
sigonasr2
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ba6505b266
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Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding.
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1 year ago |
sigonasr2
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877c44c372
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Setup Items, item categories, and item scripts, and all associated configuration files for them.
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1 year ago |