Commit Graph

782 Commits (removeExposedPackKey)

Author SHA1 Message Date
sigonasr2 390e7fefbf Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions. 11 months ago
sigonasr2 7a41361710 Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range. 11 months ago
sigonasr2 82b2b83007 Mark new terrain tileset as terrain class. 11 months ago
sigonasr2 545cbac5d8 Add in NPC spawn locations. 11 months ago
Quapsel e7b2897098 added Player spawn for Hub_v2. 11 months ago
sigonasr2 dcabc05702 Creating a new character in the desktop build is now fixed. Added NPC interact functionality. 11 months ago
Quapsel c0ef634aa5 added more Tiled parameters to Hub_v2 that where missing. 11 months ago
Quapsel f67537f13d Hub_v2 is now a Map. 11 months ago
Quapsel 736a04a83e changed hub_v2 to a finite map. 11 months ago
Quapsel 9cffb7c1ec hub map changed in levels.txt 11 months ago
Quapsel dd7daec103 recreated Hub as 12x12 and added 12x12 tilesets. 11 months ago
sigonasr2 0f8801546c Fix image case-sensitivity for NPCs in the Hub. 11 months ago
sigonasr2 1814c52763 Add in maximum ranges for energy bolt, fire bolt, and lightning bolt. 11 months ago
Nic0Nic0Nii bc2b980947 Damage numbers now clamp to view edges. 11 months ago
Nic0Nic0Nii 2e3e8dd910 Add debug flag when building emscripten in debug mode. 11 months ago
Nic0Nic0Nii 973813f0b5 Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser. 11 months ago
sigonasr2 99674ce6e1 Release build 6530. 11 months ago
sigonasr2 ebf7fcf395 Added NPC structures and new NPCs to the hub map. 11 months ago
sigonasr2 51e838de24 Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage. 11 months ago
sigonasr2 18810875a5 Fix tile animations. Add in game hub state. 11 months ago
sigonasr2 b1cdc78a87 Boss region map check. 11 months ago
sigonasr2 5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 11 months ago
sigonasr2 7162b151e4 Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 11 months ago
sigonasr2 2640477f89 Implemented offline / online character tabs for the load game window. Release Build 6459. 11 months ago
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 11 months ago
Quapsel a06131e6f4 didnt press save button before last commit. not sure what this commit includes. 11 months ago
Quapsel 5af864899e Bonus stage prior to Bear boss added 11 months ago
Quapsel ce76d120ed Ring of the Bear added to Ursule loot table 11 months ago
sigonasr2 15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 11 months ago
sigonasr2 39a710727e Fix file saving/loading for online mode. 11 months ago
sigonasr2 7961e3d8aa Loading a file should call LoadFile instead of recursively calling LoadGame. 11 months ago
sigonasr2 e036302b58 Fix async loading bugs with loading from indexeddb store emscripten. Add emscripten debug and release scripts. Disable text entry whenever a menu is closed. 11 months ago
sigonasr2 9163eecd4a Add in a run towards phase after a certain number of stomps for second boss. 11 months ago
Nic0Nic0Nii 1046557ac0 Update sprites for second boss, add config parameters for new behavior. 11 months ago
Quapsel c2e5e9aba7 Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9 11 months ago
sigonasr2 e45a2dc7da Knockback away from bear’s position makes more sense. 11 months ago
Quapsel 8229813624 small world map changes. 11 months ago
sigonasr2 1d5a936c20 Release Build 6393 11 months ago
Nic0Nic0Nii 4f6d9b09e3 Add Settings menu and an Unlocck All button 11 months ago
sigonasr2 4146e54379 Release Build 6389 11 months ago
Nic0Nic0Nii 7be77e92a5 Lock on targeting position for bears were relative instead of absolute. Misleading variable name and fix directional vector of knockback effect 11 months ago
sigonasr2 e3a3328882 Add knockback amount to bear strategy, allowing for configuration. 11 months ago
sigonasr2 e7760bcf97 Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381. 11 months ago
sigonasr2 fed07eddd6 Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380. 11 months ago
Nic0Nic0Nii 5a16f7757b Implement indexeddb storage for emscripten version. Double running speed of bear charge attack 11 months ago
Quapsel 4f226357be Boss Stage Border + 2nd grass color for End_Of_Map Tileset 11 months ago
Quapsel 617b7e72d6 „Adventures in Lestoria/assets/config/levels.txt“ ändern 11 months ago
sigonasr2 5ed991ec88 Boss Phase 3 completed. 11 months ago
sigonasr2 9f5bb212f8 Added tile environment color manipulation. 11 months ago
sigonasr2 7705a64624 Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 11 months ago