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8283147efe
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[demo] Add congratulatory message for completing the demo. Version updated to 1.3. Release Build 11561.
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2024-09-13 17:38:49 -05:00 |
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ef5239657d
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Add tutorial task for Artificer introduction in camp. Release Build 11362.
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2024-09-07 05:07:08 -05:00 |
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1747b1e5ef
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Adjusted audio events for earlier camp unlocks. Removed bass line for earlier versions of the camp song, reintroduce after chapter 2 is completed. Added placeholder Artificer sprite. Added Artificer dialog. Updated world map with a chapter 2 base location for convenience. Connect new connection points between map locations correctly. Adjust connection point unlock conditions and layer unlock conditions to their new chapter 2 levels. Release Build 10399.
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2024-07-28 22:34:26 -05:00 |
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ab9729a0f2
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Remove extraneous commenting. Release Build 8582.
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2024-03-29 22:54:11 -05:00 |
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6258925932
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Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476.
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2024-03-27 00:58:10 -05:00 |
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7608e9dfe2
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Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
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2024-03-20 00:33:30 -05:00 |
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8917efbc51
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Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068.
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2024-03-08 23:40:04 -06:00 |
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091a4a20e1
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Make Leave Area button work in the camp. Fix background music volume not being halved when entering/exiting the pause menu. Release Build 7909.
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2024-03-05 00:59:00 -06:00 |
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2bd3e370e5
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Added tutorial tooltips. Release Build 7758.
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2024-02-28 19:22:03 -06:00 |
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0861419582
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Add loading screen. Added flag for music change parameter when loading levels. Release Build 7558.
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2024-02-24 16:54:35 -06:00 |
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e2cc0aa90c
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Implemented controller compatibility for the pause menu. Release Build 7447.
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2024-02-20 05:49:51 -06:00 |
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Nic0Nic0Nii
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1f244777c9
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Add in ability to redefine keybinds. Keybinds currently do not translate to actual key controls (?) Replaced all 2023 copyright references with 2024, fix copyright symbols.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-02-06 20:57:22 +00:00 |
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0aea7beb83
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Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677.
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2024-01-30 21:55:32 -06:00 |
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18810875a5
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Fix tile animations. Add in game hub state.
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2024-01-28 21:17:06 -06:00 |
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