22 Commits

Author SHA1 Message Date
dd38b8d58e [demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546. 2024-08-29 20:37:22 -05:00
2667cc526e Add [[unlikely]] to DEBUG_ACCESS_OPTIONS to help the compiler. Add a distance check so monsters extremely far away on the map no longer run their AI routines. Add keyboard stage plate connections for the in between zones on the world map in case the player ends up there and uses the keyboard controls. Release Build 10918. 2024-08-10 16:56:42 -05:00
bc31ba5862 Implement the DEBUG_ACCESS_OPTIONS when attempting to read from config (for debugging purposes). Release Build 10915. 2024-08-10 15:14:43 -05:00
d28f27f59d Added newline character parsing to olcDataFile config parser. Fix bug with enchants not being able to choose the actual highest value roll on stat enchants. Added stat descriptions to Magical Protection and Aura of the Beast. Release Build 10720. 2024-08-07 04:19:48 -05:00
cfd73ab036 Implemented Death Defiance enchant. Correct shadow render strings being square (not using proper Y sizes to create cached text). Move game configuration initialization out to global scope to allow config variables to be used when initializing the AiL class. Release Build 10670. 2024-08-06 04:39:36 -05:00
2907fc9865 Add Trapper class new animation sheet. Change XP data size from holding 32 bit integers to 64 bit integers due to higher level EXP numbers overflowing the XP counter. Release Build 10172. 2024-07-19 16:34:30 -05:00
b617120867 Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests. 2024-06-22 09:45:59 -05:00
1c9641be0c Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715. 2024-06-20 22:27:47 -05:00
b06199efe0 Setup second chapter boss spawn group, template, and map. Fix issues with being able to click stage plates that were hidden behind the menu or off-screen. Fix crash when item drops spawn in a certain position. Release Build 9585. 2024-06-08 16:44:22 -05:00
3fafcd39f3 Implement mounted monster behavior and animations that run separately from the main monster itself. Added Goblin Boar Rider AI and Goblin Bow (while on Boar Rider) AI. Added spawn of submonster on death of main mounted monster. Release Build 9199. 2024-05-04 00:37:03 -05:00
4a76acfee9 olcUTIL_DataFile now properly parses out comments when using GetOrderedKeys(). Fixed monster animations not being read from the configuration file in the correct order. Release Build 9126. 2024-04-28 19:31:06 -05:00
ab9729a0f2 Remove extraneous commenting. Release Build 8582. 2024-03-29 22:54:11 -05:00
be15697fc8 Make sure file hash does not include the | character due to emscripten using it to split a save request. 2024-03-29 22:18:00 -05:00
cfdc2c9a8c Close consumables selection window automatically once a loadout item has been selected. Release Build 8038. 2024-03-08 16:59:19 -06:00
305131d7db Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635. 2024-02-27 03:16:35 -06:00
5035dd5af9 Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515. 2024-02-22 23:43:45 -06:00
d5bd8655a9 Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 2024-02-18 22:16:09 -06:00
7705a64624 Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 2024-01-24 20:25:13 -06:00
6d11eb5048 Update to geom2d 2.0 util 2024-01-10 17:49:24 -06:00
c7ea530484 Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 2024-01-08 07:42:44 -06:00
0643393b9c Added Sound effect configuration and implementation. 2024-01-08 05:26:20 -06:00
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00