9 Commits

Author SHA1 Message Date
f1b2aa59f9 Add extra reveal chunk tracker unordered map to prevent minimap updates every single frame the player character walked. Release Build 10027. 2024-07-15 05:19:50 -05:00
7aa455a890 Add in breadcrumb re-exploration for minimaps. Release Build 8921. 2024-04-14 14:48:37 -05:00
ae72a05fe0 Minimap can only be toggled when it's actually visible (e.g. not during boss fights) 2024-04-13 11:45:16 -05:00
77e2a654f4 Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 2024-04-13 09:37:18 -05:00
1680b37671 Add toggle between small,large, and hidden minimap. Release Build 8868. 2024-04-12 17:00:07 -05:00
a37a7d41ce Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825. 2024-04-11 15:09:50 -05:00
e59ace87f3 Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815. 2024-04-11 01:30:06 -05:00
205a974a7b Setup chunk data structure and move black minimap outline rendering to the sprite instead of doing it in the decal rendering. Release Build 8767. 2024-04-09 18:38:01 -05:00
914b55e4c1 Minimap generation implemented. Release Build 8675. 2024-04-02 18:21:02 -05:00