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sigonasr2
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AdventuresInLestoria
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4 Commits
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sigonasr2
d85cef1b86
Arcs, Cones, Polygon overlap code. Octopus Arm AI initialized.
2024-10-29 18:45:48 -05:00
sigonasr2
aae5726f3d
Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666.
2024-10-08 21:54:16 -05:00
sigonasr2
e122de36db
Make bomb explosion sizes be calculated independent of initial bomb size. Shrink down bomb size to be more reasonable. Bombs knock back players and monsters, regardless of the friendly flag. Only deals damage to opposing targets. Release Build 9237.
2024-05-08 16:51:27 -05:00
sigonasr2
b8e1006901
Added overrides for playing default animations in move towards and run away scripts. Implemented Bomb Goblin AI. Include convenience methods for proximity knockback functions. Prepped AI functions for the Hawk and Stone Elementals. Release Build 9230.
2024-05-05 23:57:02 -05:00