8 Commits

Author SHA1 Message Date
0f0a70b2b4 Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592. 2024-09-18 15:03:40 -05:00
d0db3412d9 Added controller compatibility to the refine result and enchant confirmation windows. Modify menu navigation behavior slightly for the three windows with accessory lists. Release Build 11665. 2024-09-16 04:52:58 -05:00
36b9a071e3 Added controller compatibility to Artificer Enchant Window. Removed menu navigation using right analog stick. Release Build 11662. 2024-09-16 04:43:36 -05:00
a5c10f35e6 Updated MenuItemLabel to accept either a copy or weak reference so that it can hold information not necessarily in our inventory. Release Build 11620. 2024-09-15 22:54:28 -05:00
1e7345d7b5 Implement skeleton for Enchant Confirm Window. Make original ability functions static for player class ability retrieval. Add private static access internal functions. Remove check for non-existing animations for player (would just not change the animation if it doesn't exist). Release Build 11598. 2024-09-15 21:24:48 -05:00
3afeb7fa91 Only allow hovered over scrollable window components to be scrolled by the mouse wheel. Fix bug with display colors for accessory enchantment display names. Release Build 11508. 2024-09-12 19:25:43 -05:00
773c011eb9 Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493. 2024-09-12 17:43:44 -05:00
d7b9d2670e Setup Palm trees to be foreground objects. Prepare all Artificer window dialogs. Release Build 10424. 2024-07-30 09:35:41 -05:00