Assert::AreEqual(enhancedDamageDealt,damageDealt*5,L"Original damage dealt should be half of the new attack. Factor in 100% crit rate and a bonus 100% crit dmg (making it 250%) 200%*2.5=500% damage.");
Assert::AreEqual(enhancedDamageDealt,damageDealt*5,L"Original damage dealt should be half of the new attack. Factor in 100% crit rate and a bonus 100% crit dmg (making it 250%) 200%*2.5=500% damage.");