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@ -15,11 +15,11 @@ Equipment |
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StatValues[3] = 12,8,3 |
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StatValues[4] = 16,9,4 |
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StatValues[5] = 20,10,5 |
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StatValues[6] = 80,11,6 |
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StatValues[7] = 115,12,7 |
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StatValues[8] = 150,13,8 |
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StatValues[9] = 160,14,9 |
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StatValues[10] = 170,15,10 |
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StatValues[6] = 70,11,6 |
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StatValues[7] = 105,12,7 |
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StatValues[8] = 140,13,8 |
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StatValues[9] = 150,14,9 |
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StatValues[10] = 160,15,10 |
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Equip Sound = Equip Weapon |
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@ -149,11 +149,11 @@ Equipment |
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StatValues[3] = 12,8,3 |
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StatValues[4] = 16,9,4 |
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StatValues[5] = 20,10,5 |
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StatValues[6] = 80,11,6 |
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StatValues[7] = 115,12,7 |
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StatValues[8] = 150,13,8 |
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StatValues[9] = 160,14,9 |
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StatValues[10] = 170,15,10 |
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StatValues[6] = 70,11,6 |
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StatValues[7] = 105,12,7 |
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StatValues[8] = 140,13,8 |
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StatValues[9] = 150,14,9 |
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StatValues[10] = 160,15,10 |
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Equip Sound = Equip Weapon |
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@ -272,11 +272,11 @@ Equipment |
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StatValues[3] = 12,8,3 |
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StatValues[4] = 16,9,4 |
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StatValues[5] = 20,10,5 |
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StatValues[6] = 80,11,6 |
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StatValues[7] = 115,12,7 |
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StatValues[8] = 150,13,8 |
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StatValues[9] = 160,14,9 |
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StatValues[10] = 170,15,10 |
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StatValues[6] = 70,11,6 |
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StatValues[7] = 105,12,7 |
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StatValues[8] = 140,13,8 |
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StatValues[9] = 150,14,9 |
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StatValues[10] = 160,15,10 |
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Equip Sound = Equip Weapon |
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@ -389,67 +389,77 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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# See ItemStats.txt for valid stat names |
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StatValues = Attack,Crit Rate,Defense |
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StatValues[0] = 26,5,5 |
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StatValues[1] = 31,6,10 |
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StatValues[2] = 36,7,20 |
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StatValues[3] = 41,8,30 |
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StatValues[4] = 46,9,40 |
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StatValues[5] = 51,10,50 |
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StatValues[6] = 90,11,60 |
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StatValues[7] = 120,12,70 |
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StatValues[8] = 150,13,80 |
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StatValues[9] = 160,14,90 |
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StatValues[10] = 170,15,100 |
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StatValues[0] = 16,5,5 |
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StatValues[1] = 21,6,10 |
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StatValues[2] = 26,7,20 |
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StatValues[3] = 31,8,30 |
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StatValues[4] = 36,9,40 |
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StatValues[5] = 41,10,50 |
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StatValues[6] = 80,11,60 |
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StatValues[7] = 110,12,70 |
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StatValues[8] = 140,13,80 |
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StatValues[9] = 150,14,90 |
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StatValues[10] = 160,15,100 |
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Equip Sound = Equip Weapon |
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Crafting |
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{ |
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# When this crafting recipe is available. |
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AvailableChapter = 6 |
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Item[0] = Slimy Bun,1 |
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AvailableChapter = 2 |
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Item[0] = Stone,3 |
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Gold = 500 |
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Gold = 50 |
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Level[1] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,5 |
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Item[1] = Broken Dagger,1 |
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Gold = 600 |
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Gold = 20 |
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} |
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Level[2] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,1 |
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Item[2] = Broken Dagger,1 |
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Gold = 700 |
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Gold = 80 |
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} |
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Level[3] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,15 |
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Item[2] = Broken Dagger,5 |
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Item[3] = Broken Bow,5 |
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Gold = 800 |
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Gold = 200 |
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} |
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Level[4] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,2 |
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Item[0] = Stone,5 |
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Item[1] = Iron Ore,25 |
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Item[2] = Hawk Feather,8 |
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Item[3] = Stone Heart,1 |
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Gold = 900 |
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Gold = 300 |
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} |
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Level[5] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,5 |
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Item[0] = Iron Ore,35 |
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Item[1] = Stone Heart,4 |
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Gold = 1000 |
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Gold = 360 |
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} |
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Level[6] |
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{ |
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@ -502,67 +512,77 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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# See ItemStats.txt for valid stat names |
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StatValues = Attack,Crit Rate,Defense |
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StatValues[0] = 26,5,5 |
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StatValues[1] = 31,6,10 |
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StatValues[2] = 36,7,20 |
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StatValues[3] = 41,8,30 |
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StatValues[4] = 46,9,40 |
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StatValues[5] = 51,10,50 |
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StatValues[6] = 90,11,60 |
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StatValues[7] = 120,12,70 |
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StatValues[8] = 150,13,80 |
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StatValues[9] = 160,14,90 |
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StatValues[10] = 170,15,100 |
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StatValues[0] = 16,5,5 |
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StatValues[1] = 21,6,10 |
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StatValues[2] = 26,7,20 |
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StatValues[3] = 31,8,30 |
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StatValues[4] = 36,9,40 |
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StatValues[5] = 41,10,50 |
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StatValues[6] = 80,11,60 |
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StatValues[7] = 110,12,70 |
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StatValues[8] = 140,13,80 |
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StatValues[9] = 150,14,90 |
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StatValues[10] = 160,15,100 |
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Equip Sound = Equip Weapon |
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Crafting |
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{ |
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# When this crafting recipe is available. |
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AvailableChapter = 6 |
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Item[0] = Slimy Bun,1 |
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AvailableChapter = 2 |
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Item[0] = Stone,3 |
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Gold = 500 |
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Gold = 50 |
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Level[1] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,5 |
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Item[1] = Broken Dagger,1 |
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Gold = 600 |
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Gold = 20 |
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} |
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Level[2] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,1 |
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Item[2] = Broken Dagger,1 |
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Gold = 700 |
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Gold = 80 |
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} |
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Level[3] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,15 |
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Item[2] = Broken Dagger,5 |
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Item[3] = Broken Bow,5 |
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Gold = 800 |
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Gold = 200 |
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} |
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Level[4] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,2 |
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Item[0] = Stone,5 |
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Item[1] = Iron Ore,25 |
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Item[2] = Hawk Feather,8 |
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Item[3] = Stone Heart,1 |
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Gold = 900 |
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Gold = 300 |
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} |
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Level[5] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,5 |
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Item[0] = Iron Ore,35 |
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Item[1] = Stone Heart,4 |
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Gold = 1000 |
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Gold = 360 |
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} |
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Level[6] |
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{ |
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@ -615,67 +635,77 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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# See ItemStats.txt for valid stat names |
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StatValues = Attack,Crit Rate,Defense |
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StatValues[0] = 26,5,5 |
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StatValues[1] = 31,6,10 |
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StatValues[2] = 36,7,20 |
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StatValues[3] = 41,8,30 |
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StatValues[4] = 46,9,40 |
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StatValues[5] = 51,10,50 |
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StatValues[6] = 90,11,60 |
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StatValues[7] = 120,12,70 |
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StatValues[8] = 150,13,80 |
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StatValues[9] = 160,14,90 |
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StatValues[10] = 170,15,100 |
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StatValues[0] = 16,5,5 |
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StatValues[1] = 21,6,10 |
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StatValues[2] = 26,7,20 |
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StatValues[3] = 31,8,30 |
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StatValues[4] = 36,9,40 |
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StatValues[5] = 41,10,50 |
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StatValues[6] = 80,11,60 |
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StatValues[7] = 110,12,70 |
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StatValues[8] = 140,13,80 |
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StatValues[9] = 150,14,90 |
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StatValues[10] = 160,15,100 |
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Equip Sound = Equip Weapon |
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Crafting |
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{ |
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# When this crafting recipe is available. |
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AvailableChapter = 6 |
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Item[0] = Slimy Bun,1 |
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AvailableChapter = 2 |
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Item[0] = Stone,3 |
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Gold = 500 |
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Gold = 50 |
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Level[1] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Item[0] = Stone,5 |
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Item[1] = Broken Dagger,1 |
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Gold = 600 |
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Gold = 20 |
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} |
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Level[2] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Gold = 700 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,1 |
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Item[2] = Broken Dagger,1 |
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Gold = 80 |
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} |
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Level[3] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,1 |
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Gold = 800 |
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Item[0] = Stone,20 |
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Item[1] = Iron Ore,15 |
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Item[2] = Broken Dagger,5 |
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Item[3] = Broken Bow,5 |
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Gold = 200 |
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} |
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Level[4] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,2 |
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Gold = 900 |
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Item[0] = Stone,5 |
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Item[1] = Iron Ore,25 |
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Item[2] = Hawk Feather,8 |
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Item[3] = Stone Heart,1 |
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Gold = 300 |
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} |
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Level[5] |
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{ |
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# When this enhancement is available. |
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AvailableChapter = 2 |
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Item[0] = Slimy Bun,5 |
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Item[0] = Iron Ore,35 |
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Item[1] = Stone Heart,4 |
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Gold = 1000 |
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Gold = 360 |
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} |
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Level[6] |
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{ |
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@ -728,17 +758,17 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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# See ItemStats.txt for valid stat names |
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StatValues = Attack,Crit Rate,CDR,Mana |
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StatValues[0] = 47,5,0,0 |
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StatValues[1] = 52,6,2,1 |
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StatValues[2] = 57,7,4,2 |
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StatValues[3] = 62,8,6,3 |
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StatValues[4] = 67,9,8,4 |
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StatValues[5] = 72,10,10,5 |
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StatValues[6] = 100,11,12,6 |
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|
|
StatValues[7] = 125,12,14,7 |
|
|
|
|
StatValues[8] = 150,13,16,8 |
|
|
|
|
StatValues[9] = 160,14,18,9 |
|
|
|
|
StatValues[10] = 170,15,20,10 |
|
|
|
|
StatValues[0] = 37,5,0,0 |
|
|
|
|
StatValues[1] = 42,6,2,1 |
|
|
|
|
StatValues[2] = 47,7,4,2 |
|
|
|
|
StatValues[3] = 52,8,6,3 |
|
|
|
|
StatValues[4] = 57,9,8,4 |
|
|
|
|
StatValues[5] = 62,10,10,5 |
|
|
|
|
StatValues[6] = 90,11,12,6 |
|
|
|
|
StatValues[7] = 115,12,14,7 |
|
|
|
|
StatValues[8] = 140,13,16,8 |
|
|
|
|
StatValues[9] = 150,14,18,9 |
|
|
|
|
StatValues[10] = 160,15,20,10 |
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Equip Sound = Equip Weapon |
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@ -842,17 +872,17 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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# See ItemStats.txt for valid stat names |
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|
StatValues = Attack,Crit Rate,CDR,Mana |
|
|
|
|
StatValues[0] = 47,5,0,0 |
|
|
|
|
StatValues[1] = 52,6,2,1 |
|
|
|
|
StatValues[2] = 57,7,4,2 |
|
|
|
|
StatValues[3] = 62,8,6,3 |
|
|
|
|
StatValues[4] = 67,9,8,4 |
|
|
|
|
StatValues[5] = 72,10,10,5 |
|
|
|
|
StatValues[6] = 100,11,12,6 |
|
|
|
|
StatValues[7] = 125,12,14,7 |
|
|
|
|
StatValues[8] = 150,13,16,8 |
|
|
|
|
StatValues[9] = 160,14,18,9 |
|
|
|
|
StatValues[10] = 170,15,20,10 |
|
|
|
|
StatValues[0] = 37,5,0,0 |
|
|
|
|
StatValues[1] = 42,6,2,1 |
|
|
|
|
StatValues[2] = 47,7,4,2 |
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|
|
|
StatValues[3] = 52,8,6,3 |
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|
|
|
StatValues[4] = 57,9,8,4 |
|
|
|
|
StatValues[5] = 62,10,10,5 |
|
|
|
|
StatValues[6] = 90,11,12,6 |
|
|
|
|
StatValues[7] = 115,12,14,7 |
|
|
|
|
StatValues[8] = 140,13,16,8 |
|
|
|
|
StatValues[9] = 150,14,18,9 |
|
|
|
|
StatValues[10] = 160,15,20,10 |
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Equip Sound = Equip Weapon |
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|
@ -956,17 +986,17 @@ Equipment |
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# Stat Values of the item based on Enhancement level. |
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|
# See ItemStats.txt for valid stat names |
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|
|
StatValues = Attack,Crit Rate,CDR,Mana |
|
|
|
|
StatValues[0] = 47,5,0,0 |
|
|
|
|
StatValues[1] = 52,6,2,1 |
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|
|
|
StatValues[2] = 57,7,4,2 |
|
|
|
|
StatValues[3] = 62,8,6,3 |
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|
|
|
StatValues[4] = 67,9,8,4 |
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|
|
|
StatValues[5] = 72,10,10,5 |
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|
|
|
StatValues[6] = 100,11,12,6 |
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|
|
|
StatValues[7] = 125,12,14,7 |
|
|
|
|
StatValues[8] = 150,13,16,8 |
|
|
|
|
StatValues[9] = 160,14,18,9 |
|
|
|
|
StatValues[10] = 170,15,20,10 |
|
|
|
|
StatValues[0] = 37,5,0,0 |
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|
|
|
StatValues[1] = 42,6,2,1 |
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|
|
|
StatValues[2] = 47,7,4,2 |
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|
|
|
StatValues[3] = 52,8,6,3 |
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|
|
|
StatValues[4] = 57,9,8,4 |
|
|
|
|
StatValues[5] = 62,10,10,5 |
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|
|
|
StatValues[6] = 90,11,12,6 |
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|
|
|
StatValues[7] = 115,12,14,7 |
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|
|
|
StatValues[8] = 140,13,16,8 |
|
|
|
|
StatValues[9] = 150,14,18,9 |
|
|
|
|
StatValues[10] = 160,15,20,10 |
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|
Equip Sound = Equip Weapon |
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|
@ -1070,17 +1100,17 @@ Equipment |
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|
# Stat Values of the item based on Enhancement level. |
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|
# See ItemStats.txt for valid stat names |
|
|
|
|
StatValues = Attack,Crit Rate |
|
|
|
|
StatValues[0] = 68,10 |
|
|
|
|
StatValues[1] = 73,12 |
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|
|
|
StatValues[2] = 78,14 |
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|
|
|
StatValues[3] = 83,16 |
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|
|
|
StatValues[4] = 88,18 |
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|
|
|
StatValues[5] = 93,20 |
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|
|
|
StatValues[6] = 110,22 |
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|
|
|
StatValues[7] = 125,24 |
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|
|
|
StatValues[8] = 150,26 |
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|
|
|
StatValues[9] = 160,28 |
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|
|
|
StatValues[10] = 170,30 |
|
|
|
|
StatValues[0] = 58,10 |
|
|
|
|
StatValues[1] = 63,12 |
|
|
|
|
StatValues[2] = 68,14 |
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|
|
|
StatValues[3] = 73,16 |
|
|
|
|
StatValues[4] = 78,18 |
|
|
|
|
StatValues[5] = 83,20 |
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|
|
|
StatValues[6] = 100,22 |
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|
|
|
StatValues[7] = 115,24 |
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|
|
|
StatValues[8] = 140,26 |
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|
|
|
StatValues[9] = 150,28 |
|
|
|
|
StatValues[10] = 160,30 |
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|
|
Equip Sound = Equip Weapon |
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|
|
@ -1184,17 +1214,17 @@ Equipment |
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|
|
# Stat Values of the item based on Enhancement level. |
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|
|
|
# See ItemStats.txt for valid stat names |
|
|
|
|
StatValues = Attack,Crit Rate |
|
|
|
|
StatValues[0] = 68,10 |
|
|
|
|
StatValues[1] = 73,12 |
|
|
|
|
StatValues[2] = 78,14 |
|
|
|
|
StatValues[3] = 83,16 |
|
|
|
|
StatValues[4] = 88,18 |
|
|
|
|
StatValues[5] = 93,20 |
|
|
|
|
StatValues[6] = 110,22 |
|
|
|
|
StatValues[7] = 125,24 |
|
|
|
|
StatValues[8] = 150,26 |
|
|
|
|
StatValues[9] = 160,28 |
|
|
|
|
StatValues[10] = 170,30 |
|
|
|
|
StatValues[0] = 58,10 |
|
|
|
|
StatValues[1] = 63,12 |
|
|
|
|
StatValues[2] = 68,14 |
|
|
|
|
StatValues[3] = 73,16 |
|
|
|
|
StatValues[4] = 78,18 |
|
|
|
|
StatValues[5] = 83,20 |
|
|
|
|
StatValues[6] = 100,22 |
|
|
|
|
StatValues[7] = 115,24 |
|
|
|
|
StatValues[8] = 140,26 |
|
|
|
|
StatValues[9] = 150,28 |
|
|
|
|
StatValues[10] = 160,30 |
|
|
|
|
|
|
|
|
|
Equip Sound = Equip Weapon |
|
|
|
|
|
|
|
|
@ -1298,17 +1328,17 @@ Equipment |
|
|
|
|
# Stat Values of the item based on Enhancement level. |
|
|
|
|
# See ItemStats.txt for valid stat names |
|
|
|
|
StatValues = Attack,Crit Rate |
|
|
|
|
StatValues[0] = 68,10 |
|
|
|
|
StatValues[1] = 73,12 |
|
|
|
|
StatValues[2] = 78,14 |
|
|
|
|
StatValues[3] = 83,16 |
|
|
|
|
StatValues[4] = 88,18 |
|
|
|
|
StatValues[5] = 93,20 |
|
|
|
|
StatValues[6] = 110,22 |
|
|
|
|
StatValues[7] = 125,24 |
|
|
|
|
StatValues[8] = 150,26 |
|
|
|
|
StatValues[9] = 160,28 |
|
|
|
|
StatValues[10] = 170,30 |
|
|
|
|
StatValues[0] = 58,10 |
|
|
|
|
StatValues[1] = 63,12 |
|
|
|
|
StatValues[2] = 68,14 |
|
|
|
|
StatValues[3] = 73,16 |
|
|
|
|
StatValues[4] = 78,18 |
|
|
|
|
StatValues[5] = 83,20 |
|
|
|
|
StatValues[6] = 100,22 |
|
|
|
|
StatValues[7] = 115,24 |
|
|
|
|
StatValues[8] = 140,26 |
|
|
|
|
StatValues[9] = 150,28 |
|
|
|
|
StatValues[10] = 160,30 |
|
|
|
|
|
|
|
|
|
Equip Sound = Equip Weapon |
|
|
|
|
|
|
|
|
@ -1413,17 +1443,17 @@ Equipment |
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|
|
|
# See ItemStats.txt for valid stat names |
|
|
|
|
# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case) |
|
|
|
|
StatValues = Attack,Crit Rate,Attack Spd |
|
|
|
|
StatValues[0] = 89,5,0.1 |
|
|
|
|
StatValues[1] = 95,6,0.1 |
|
|
|
|
StatValues[2] = 101,7,0.1 |
|
|
|
|
StatValues[3] = 107,8,0.1 |
|
|
|
|
StatValues[4] = 113,9,0.1 |
|
|
|
|
StatValues[5] = 119,10,0.1 |
|
|
|
|
StatValues[6] = 130,11,0.1 |
|
|
|
|
StatValues[7] = 140,12,0.1 |
|
|
|
|
StatValues[8] = 150,13,0.1 |
|
|
|
|
StatValues[9] = 160,14,0.1 |
|
|
|
|
StatValues[10] = 170,15,0.1 |
|
|
|
|
StatValues[0] = 79,5,0.1 |
|
|
|
|
StatValues[1] = 85,6,0.1 |
|
|
|
|
StatValues[2] = 91,7,0.1 |
|
|
|
|
StatValues[3] = 97,8,0.1 |
|
|
|
|
StatValues[4] = 103,9,0.1 |
|
|
|
|
StatValues[5] = 109,10,0.1 |
|
|
|
|
StatValues[6] = 120,11,0.1 |
|
|
|
|
StatValues[7] = 130,12,0.1 |
|
|
|
|
StatValues[8] = 140,13,0.1 |
|
|
|
|
StatValues[9] = 150,14,0.1 |
|
|
|
|
StatValues[10] = 160,15,0.1 |
|
|
|
|
|
|
|
|
|
Equip Sound = Equip Weapon |
|
|
|
|
|
|
|
|
@ -1528,17 +1558,17 @@ Equipment |
|
|
|
|
# See ItemStats.txt for valid stat names |
|
|
|
|
# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case) |
|
|
|
|
StatValues = Attack,Crit Rate,Attack Spd |
|
|
|
|
StatValues[0] = 89,5,0.1 |
|
|
|
|
StatValues[1] = 95,6,0.1 |
|
|
|
|
StatValues[2] = 101,7,0.1 |
|
|
|
|
StatValues[3] = 107,8,0.1 |
|
|
|
|
StatValues[4] = 113,9,0.1 |
|
|
|
|
StatValues[5] = 119,10,0.1 |
|
|
|
|
StatValues[6] = 130,11,0.1 |
|
|
|
|
StatValues[7] = 140,12,0.1 |
|
|
|
|
StatValues[8] = 150,13,0.1 |
|
|
|
|
StatValues[9] = 160,14,0.1 |
|
|
|
|
StatValues[10] = 170,15,0.1 |
|
|
|
|
StatValues[0] = 79,5,0.1 |
|
|
|
|
StatValues[1] = 85,6,0.1 |
|
|
|
|
StatValues[2] = 91,7,0.1 |
|
|
|
|
StatValues[3] = 97,8,0.1 |
|
|
|
|
StatValues[4] = 103,9,0.1 |
|
|
|
|
StatValues[5] = 109,10,0.1 |
|
|
|
|
StatValues[6] = 120,11,0.1 |
|
|
|
|
StatValues[7] = 130,12,0.1 |
|
|
|
|
StatValues[8] = 140,13,0.1 |
|
|
|
|
StatValues[9] = 150,14,0.1 |
|
|
|
|
StatValues[10] = 160,15,0.1 |
|
|
|
|
|
|
|
|
|
Equip Sound = Equip Weapon |
|
|
|
|
|
|
|
|
@ -1644,17 +1674,17 @@ Equipment |
|
|
|
|
# See ItemStats.txt for valid stat names |
|
|
|
|
# Attack Speed Increase reduces Cooldown of LeftClick Attacks (0.1 sec in this case) |
|
|
|
|
StatValues = Attack,Crit Rate,Attack Spd |
|
|
|
|
StatValues[0] = 89,5,0.1 |
|
|
|
|
StatValues[1] = 95,6,0.1 |
|
|
|
|
StatValues[2] = 101,7,0.1 |
|
|
|
|
StatValues[3] = 107,8,0.1 |
|
|
|
|
StatValues[4] = 113,9,0.1 |
|
|
|
|
StatValues[5] = 119,10,0.1 |
|
|
|
|
StatValues[6] = 130,11,0.1 |
|
|
|
|
StatValues[7] = 140,12,0.1 |
|
|
|
|
StatValues[8] = 150,13,0.1 |
|
|
|
|
StatValues[9] = 160,14,0.1 |
|
|
|
|
StatValues[10] = 170,15,0.1 |
|
|
|
|
StatValues[0] = 79,5,0.1 |
|
|
|
|
StatValues[1] = 85,6,0.1 |
|
|
|
|
StatValues[2] = 91,7,0.1 |
|
|
|
|
StatValues[3] = 97,8,0.1 |
|
|
|
|
StatValues[4] = 103,9,0.1 |
|
|
|
|
StatValues[5] = 109,10,0.1 |
|
|
|
|
StatValues[6] = 120,11,0.1 |
|
|
|
|
StatValues[7] = 130,12,0.1 |
|
|
|
|
StatValues[8] = 140,13,0.1 |
|
|
|
|
StatValues[9] = 150,14,0.1 |
|
|
|
|
StatValues[10] = 160,15,0.1 |
|
|
|
|
|
|
|
|
|
Equip Sound = Equip Weapon |
|
|
|
|
|
|
|
|
|