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@ -4,10 +4,11 @@ Equipment |
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{ |
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DisplayName = Leather Helmet |
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Slot = Helmet |
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PartofSet = 1 |
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PartofSet = Leather |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 3,2,0 |
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StatValues[1] = 4,3,0 |
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StatValues[2] = 5,3,0 |
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@ -24,10 +25,11 @@ Equipment |
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{ |
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DisplayName = Leather Armor |
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Slot = Armor |
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PartofSet = 1 |
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PartofSet = Leather |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 5,1,0 |
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StatValues[1] = 6,1,0 |
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StatValues[2] = 7,2,0 |
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@ -44,10 +46,11 @@ Equipment |
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{ |
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DisplayName = Leather Pants |
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Slot = Pants |
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PartofSet = 1 |
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PartofSet = Leather |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 4,1,1 |
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StatValues[1] = 5,1,1 |
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StatValues[2] = 6,1,2 |
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@ -64,10 +67,11 @@ Equipment |
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{ |
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DisplayName = Leather Gloves |
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Slot = Gloves |
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PartofSet = 1 |
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PartofSet = Leather |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 1,0,1 |
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StatValues[1] = 2,0,3 |
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StatValues[2] = 3,0,3 |
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@ -84,10 +88,11 @@ Equipment |
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{ |
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DisplayName = Leather Shoes |
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Slot = Shoes |
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PartofSet = 1 |
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PartofSet = Leather |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 2,1,0 |
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StatValues[1] = 3,1,1 |
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StatValues[2] = 4,2,1 |
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@ -104,10 +109,11 @@ Equipment |
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{ |
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DisplayName = Copper Helmet |
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Slot = Helmet |
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PartofSet = 2 |
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PartofSet = Copper |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 7,5,2 |
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StatValues[1] = 9,5,2 |
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StatValues[2] = 10,6,3 |
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@ -124,10 +130,11 @@ Equipment |
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{ |
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DisplayName = Copper Armor |
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Slot = Armor |
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PartofSet = 2 |
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PartofSet = Copper |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 10,3,2 |
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StatValues[1] = 11,4,2 |
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StatValues[2] = 12,4,3 |
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@ -144,10 +151,11 @@ Equipment |
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{ |
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DisplayName = Copper Pants |
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Slot = Pants |
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PartofSet = 2 |
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PartofSet = Copper |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 9,3,3 |
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StatValues[1] = 10,3,4 |
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StatValues[2] = 11,4,4 |
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@ -164,10 +172,11 @@ Equipment |
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{ |
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DisplayName = Copper Gloves |
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Slot = Gloves |
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PartofSet = 2 |
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PartofSet = Copper |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 5,2,5 |
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StatValues[1] = 6,2,5 |
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StatValues[2] = 6,3,6 |
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@ -184,10 +193,11 @@ Equipment |
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{ |
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DisplayName = Copper Shoes |
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Slot = Shoes |
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PartofSet = 2 |
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PartofSet = Copper |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 6,3,3 |
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StatValues[1] = 7,3,3 |
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StatValues[2] = 7,4,4 |
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@ -204,10 +214,11 @@ Equipment |
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{ |
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DisplayName = Shell Helmet |
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Slot = Helmet |
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PartofSet = 3 |
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PartofSet = Shell |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 12,8,4 |
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StatValues[1] = 13,8,4 |
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StatValues[2] = 18,9,4 |
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@ -224,10 +235,11 @@ Equipment |
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{ |
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DisplayName = Shell Armor |
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Slot = Armor |
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PartofSet = 3 |
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PartofSet = Shell |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 14,6,4 |
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StatValues[1] = 15,7,4 |
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StatValues[2] = 20,7,4 |
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@ -244,10 +256,11 @@ Equipment |
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{ |
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DisplayName = Shell Pants |
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Slot = Pants |
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PartofSet = 3 |
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PartofSet = Shell |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 13,5,6 |
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StatValues[1] = 14,5,7 |
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StatValues[2] = 16,6,7 |
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@ -264,10 +277,11 @@ Equipment |
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{ |
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DisplayName = Shell Gloves |
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Slot = Gloves |
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PartofSet = 3 |
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PartofSet = Shell |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 8,4,7 |
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StatValues[1] = 8,4,8 |
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StatValues[2] = 8,4,9 |
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@ -284,10 +298,11 @@ Equipment |
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{ |
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DisplayName = Shell Shoes |
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Slot = Shoes |
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PartofSet = 3 |
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PartofSet = Shell |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 9,5,4 |
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StatValues[1] = 9,5,5 |
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StatValues[2] = 9,6,6 |
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@ -304,10 +319,11 @@ Equipment |
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{ |
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DisplayName = Bone Helmet |
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Slot = Helmet |
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PartofSet = 4 |
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PartofSet = Bone |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 24,12,5 |
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StatValues[1] = 29,12,5 |
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StatValues[2] = 31,13,5 |
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@ -324,10 +340,11 @@ Equipment |
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{ |
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DisplayName = Bone Armor |
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Slot = Armor |
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PartofSet = 4 |
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PartofSet = Bone |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 33,9,5 |
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StatValues[1] = 37,10,5 |
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StatValues[2] = 41,11,5 |
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@ -344,10 +361,11 @@ Equipment |
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{ |
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DisplayName = Bone Pants |
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Slot = Pants |
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PartofSet = 4 |
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PartofSet = Bone |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 24,7,9 |
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StatValues[1] = 26,8,10 |
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StatValues[2] = 30,8,11 |
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@ -364,10 +382,11 @@ Equipment |
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{ |
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DisplayName = Bone Gloves |
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Slot = Gloves |
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PartofSet = 4 |
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PartofSet = Bone |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 9,5,11 |
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StatValues[1] = 10,5,12 |
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StatValues[2] = 11,5,13 |
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@ -384,10 +403,11 @@ Equipment |
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{ |
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DisplayName = Bone Shoes |
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Slot = Shoes |
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PartofSet = 4 |
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PartofSet = Bone |
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ItemCategory = Equipment |
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# Stat Values of the item based on Enhancement level. [Armor],[Health],[Attack] |
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# Stat Values of the item based on Enhancement level. |
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StatValues = Defense,Health,Attack # See ItemSets.txt for valid stat names |
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StatValues[0] = 11,7,7 |
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StatValues[1] = 11,8,8 |
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StatValues[2] = 12,8,8 |
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