Hide pathfinding debug render overlays.
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04d28336a0
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e5e69f12e4
@ -895,6 +895,7 @@ void AiL::RenderWorld(float fElapsedTime){
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if(!IsForegroundTile(tileSheet,tileSheetIndex)&&!IsUpperForegroundTile(tileSheetIndex)&&!IsReflectiveTile(tileSheet,tileSheetIndex)){
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if(!IsForegroundTile(tileSheet,tileSheetIndex)&&!IsUpperForegroundTile(tileSheetIndex)&&!IsReflectiveTile(tileSheet,tileSheetIndex)){
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if(layer.tag.data["class"]!="CollisionOnly"){visibleTiles.erase({x,y});}
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if(layer.tag.data["class"]!="CollisionOnly"){visibleTiles.erase({x,y});}
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RenderTile({x,y},tileSheet,tileSheetIndex,{tileSheetX,tileSheetY});
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RenderTile({x,y},tileSheet,tileSheetIndex,{tileSheetX,tileSheetY});
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#pragma region Debug Collision boxes
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#ifdef _DEBUG
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#ifdef _DEBUG
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if("debug_collision_boxes"_I){
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if("debug_collision_boxes"_I){
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if(tileSheet.tileset->collision.find(tileSheetIndex)!=tileSheet.tileset->collision.end()){
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if(tileSheet.tileset->collision.find(tileSheetIndex)!=tileSheet.tileset->collision.end()){
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@ -904,6 +905,7 @@ void AiL::RenderWorld(float fElapsedTime){
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}
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}
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}
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}
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#endif
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#endif
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#pragma endregion
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}
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}
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}
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}
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}
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}
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@ -948,6 +950,9 @@ void AiL::RenderWorld(float fElapsedTime){
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}
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}
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}break;
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}break;
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}
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}
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#pragma region Debug A* Tiles
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#ifdef _DEBUG
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if(DEBUG_PATHFINDING){
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for(int y2=0;y2<2;y2++){
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for(int y2=0;y2<2;y2++){
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for(int x2=0;x2<2;x2++){
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for(int x2=0;x2<2;x2++){
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vf2d tilePos=vf2d{float(x),float(y)}*24;
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vf2d tilePos=vf2d{float(x),float(y)}*24;
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@ -959,6 +964,9 @@ void AiL::RenderWorld(float fElapsedTime){
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view.FillRectDecal(gridPos,pathfinder.gridSpacing,{col.r,col.g,col.b,128});
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view.FillRectDecal(gridPos,pathfinder.gridSpacing,{col.r,col.g,col.b,128});
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}
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}
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}
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}
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}
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#endif
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#pragma endregion
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}else{
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}else{
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if(GetCurrentMap().backdrop.length()>0){
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if(GetCurrentMap().backdrop.length()>0){
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vf2d tileWorldPos=vi2d{x,y}*GetCurrentMapData().tilewidth;
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vf2d tileWorldPos=vi2d{x,y}*GetCurrentMapData().tilewidth;
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@ -977,7 +985,6 @@ void AiL::RenderWorld(float fElapsedTime){
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}
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}
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}
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}
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#pragma endregion
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#pragma endregion
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//DrawDecal({0,0},MAP_TILESETS["assets/maps/"+MAP_DATA[LEVEL1].TilesetData[1].data["source"]]->Decal());
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for(Monster&m:MONSTER_LIST){
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for(Monster&m:MONSTER_LIST){
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m.strategyDraw(this);
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m.strategyDraw(this);
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@ -235,7 +235,9 @@ void Monster::Draw(){
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}
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}
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game->view.DrawPartialRotatedDecal(GetPos()-vf2d{0,GetZ()},GetFrame().GetSourceImage()->Decal(),0,GetFrame().GetSourceRect().size/2,GetFrame().GetSourceRect().pos,GetFrame().GetSourceRect().size,vf2d(GetSizeMult()*(GetFacingDirection()==RIGHT?-1:1),GetSizeMult()),GetBuffs(BuffType::SLOWDOWN).size()>0?Pixel{uint8_t(255*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration))),uint8_t(255*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration))),uint8_t(128+127*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration)))}:WHITE);
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game->view.DrawPartialRotatedDecal(GetPos()-vf2d{0,GetZ()},GetFrame().GetSourceImage()->Decal(),0,GetFrame().GetSourceRect().size/2,GetFrame().GetSourceRect().pos,GetFrame().GetSourceRect().size,vf2d(GetSizeMult()*(GetFacingDirection()==RIGHT?-1:1),GetSizeMult()),GetBuffs(BuffType::SLOWDOWN).size()>0?Pixel{uint8_t(255*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration))),uint8_t(255*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration))),uint8_t(128+127*abs(sin(1.4*GetBuffs(BuffType::SLOWDOWN)[0].duration)))}:WHITE);
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#pragma region Debug Pathfinding
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#ifdef _DEBUG
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if("debug_pathfinding"_I){
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for(float index=0.f;index<path.points.size();index+=0.01f){
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for(float index=0.f;index<path.points.size();index+=0.01f){
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Pixel col=DARK_GREY;
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Pixel col=DARK_GREY;
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if(index<pathIndex){
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if(index<pathIndex){
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@ -258,6 +260,9 @@ void Monster::Draw(){
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game->view.FillRectDecal(point.pos,{3,3},col);
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game->view.FillRectDecal(point.pos,{3,3},col);
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counter++;
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counter++;
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}
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}
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}
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#endif
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#pragma endregion
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}
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}
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void Monster::DrawReflection(float drawRatioX,float multiplierX){
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void Monster::DrawReflection(float drawRatioX,float multiplierX){
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game->SetDecalMode(DecalMode::ADDITIVE);
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game->SetDecalMode(DecalMode::ADDITIVE);
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@ -436,7 +441,7 @@ void Monster::PathAroundBehavior(float fElapsedTime){
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facingDirection=LEFT;
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facingDirection=LEFT;
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}
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}
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}else{
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}else{
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if(pathIndex>=path.points.size()){
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if(pathIndex>=path.points.size()-1){
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//We have reached the end of the path!
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//We have reached the end of the path!
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pathIndex=0;
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pathIndex=0;
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targetAcquireTimer=0;
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targetAcquireTimer=0;
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@ -39,7 +39,7 @@ All rights reserved.
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#define VERSION_MAJOR 0
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#define VERSION_MAJOR 0
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#define VERSION_MINOR 2
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#define VERSION_MINOR 2
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#define VERSION_PATCH 1
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#define VERSION_PATCH 1
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#define VERSION_BUILD 5681
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#define VERSION_BUILD 5682
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#define stringify(a) stringify_(a)
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#define stringify(a) stringify_(a)
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#define stringify_(a) #a
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#define stringify_(a) #a
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