Remove invalid external include directories from project settings.
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@ -283,7 +283,7 @@
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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<AdditionalIncludeDirectories>C:\Users\LabUser\source\repos\AdventuresInLestoria\Adventures in Lestoria\steam;$(ProjectDir)steam;$(ProjectDir)discord-files;C:\Users\LabUser\source\repos\AdventuresInLestoria\Adventures in Lestoria\discord-files;C:\Users\LabUser\Documents\include;C:\Users\niconiconii\source\repos\AdventuresInLestoria\Adventures in Lestoria\discord-files;C:\Users\niconiconii\OneDrive\Documents\include;C:\Users\niconiconii\source\repos\AdventuresInLestoria\Adventures in Lestoria\steam;C:\Users\sigon\source\repos\AdventuresInLestoria\Adventures in Lestoria\steam;C:\Users\sigon\source\repos\AdventuresInLestoria\Adventures in Lestoria\discord-files;C:\Users\sigon\OneDrive\Documents\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)steam;$(ProjectDir)discord-files;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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@ -14,8 +14,7 @@ Instead of the area buffs i switched to giving highest exp and locking extra lor
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Red flashing entity with hasten buff
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Mouse usage on overworld map might be screwed up with other menus open
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"0" is always invalid? Potentially
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"0" is always invalid?
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Mana icon pixel snapping
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DEMO
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@ -578,6 +578,7 @@
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<object id="2" name="Temp Player Spawn" type="PlayerSpawnLocation" x="240" y="325" width="20" height="20"/>
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<object id="3" name="Stage I-I" type="StagePlate" x="292" y="496" width="44" height="16">
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<properties>
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<property name="Connection 1 - North" type="object" value="0"/>
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<property name="Connection 2 - East" type="object" value="5"/>
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<property name="Connection 3 - South" type="object" value="4"/>
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<property name="Map" propertytype="Level" value="CAMPAIGN_1_1"/>
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