Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
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#pragma region License |
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/*
|
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License (OLC-3) |
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~~~~~~~~~~~~~~~ |
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|
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com> |
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|
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Redistribution and use in source and binary forms, with or without modification, |
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are permitted provided that the following conditions are met: |
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|
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1. Redistributions or derivations of source code must retain the above copyright |
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notice, this list of conditions and the following disclaimer. |
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|
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2. Redistributions or derivative works in binary form must reproduce the above |
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copyright notice. This list of conditions and the following disclaimer must be |
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reproduced in the documentation and/or other materials provided with the distribution. |
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|
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3. Neither the name of the copyright holder nor the names of its contributors may |
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be used to endorse or promote products derived from this software without specific |
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prior written permission. |
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY |
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT |
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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SUCH DAMAGE. |
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|
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Portions of this software are copyright © 2024 The FreeType |
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information. |
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All rights reserved. |
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*/ |
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#pragma endregion |
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#include "AdventuresInLestoria.h" |
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#include "MonsterStrategyHelpers.h" |
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INCLUDE_game |
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void Monster::STRATEGY::PIRATES_TREASURE(Monster&m,float fElapsedTime,std::string strategy){ |
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const float distToPlayer{util::distance(game->GetPlayer()->GetPos(),m.GetPos())}; |
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if(distToPlayer<=ConfigFloat("Open Distance"))m.PerformAnimation("OPEN"); |
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else m.PerformIdleAnimation(); |
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if(m.B(Attribute::COLLIDED_WITH_PLAYER)){ |
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game->GetPlayer()->RemoveBuff(BuffType::PIRATE_GHOST_CAPTAIN_CURSE); |
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game->GetPlayer()->RemoveBuff(BuffType::PIRATE_GHOST_CAPTAIN_CURSE_DOT); |
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} |
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} |
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<?xml version="1.0" encoding="UTF-8"?> |
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<template> |
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<tileset firstgid="1" source="../Monsters.tsx"/> |
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<object name="Pirate's Treasure" type="Monster" gid="34" width="144" height="144"/> |
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</template> |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
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